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AgeCommit message (Expand)Author
2006-05-27Don't "tickle" a dialog until after it has had a chance to redraw itself,Torbjörn Andersson
2006-05-27add fixme about scrolling in about dialogWillem Jan Palenstijn
2006-05-27fix missing saveload thumbnail variables in classic theme configWillem Jan Palenstijn
2006-05-27make EditableWidget's caret visible when it movesWillem Jan Palenstijn
2006-05-27Don't draw the shadow outside the scrollbar (should fix 'garbage' when moving...Johannes Schickel
2006-05-27Fixes caret drawing in EditTextWidgets.Johannes Schickel
2006-05-27More vertical space in game options 'game' tab for consistency and betterEugene Sandulenko
2006-05-27Override the list widget's FindWidget() function, to allow it to return theTorbjörn Andersson
2006-05-27Oops. More advanced warning recovered a mechanic mistake. Fixing.Eugene Sandulenko
2006-05-27Major GUI update:Eugene Sandulenko
2006-05-26remove unused variableEugene Sandulenko
2006-05-26- Put scrollbar inside of list widgetEugene Sandulenko
2006-05-26Do not create scrollbar copy on each resolution switchEugene Sandulenko
2006-05-26Use Courier 12pt (free one) for 2x and 3x console. Looks much more useable now.Eugene Sandulenko
2006-05-26Properly process screen change event in consoleEugene Sandulenko
2006-05-25The GUI never asked for the cursor to be visible. I'm not sure why that used toTorbjörn Andersson
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-23imported AGI enginePaweł Kołodziejski
2006-05-20After the GUI has finished, restore the old cursor palette (if any). For thisTorbjörn Andersson
2006-05-20Set a cursor palette for the classic theme, as well. Otherwise we'll get theTorbjörn Andersson
2006-05-19Call the inherited handleScreenChanged() method, so that the widget can resizeTorbjörn Andersson
2006-05-19Call handleScreenChanged() *before* calling setEditString(). OtherwiseTorbjörn Andersson
2006-05-19Minor GUI tweaksEugene Sandulenko
2006-05-18Proper rendering of slider widget.Eugene Sandulenko
2006-05-18- Fix spelling in theme configEugene Sandulenko
2006-05-18Oops. Break indefinite loop.Eugene Sandulenko
2006-05-18Fix bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch". AlsoEugene Sandulenko
2006-05-18Properly set GFX mode selected in GUI. Fixes selection of 1x scaler.Eugene Sandulenko
2006-05-18More GUI fixes:Eugene Sandulenko
2006-05-18Fix several GUI layout problems:Eugene Sandulenko
2006-05-18- Revert additional setUpCursor() call as it broke in-game cursor paletteEugene Sandulenko
2006-05-18Improve new cursor image a bit for better visibility.Eugene Sandulenko
2006-05-18Better cursor imageEugene Sandulenko
2006-05-13Added salty-horse to the creditsMax Horn
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
2006-05-13If there is no "browser_lastpath" setting, create a FilesystemNode to "."Torbjörn Andersson
2006-05-12Crediting Patrick Combet (aka Dorian Gray) for the Gobliiins ADL playerSven Hesse
2006-05-05Removed Base::setTarget, and some minor cleanup & tweaksMax Horn
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...Max Horn
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
2006-05-04Checking if the node isValid() is no longer an option, but isDirectory() shouldTorbjörn Andersson
2006-05-03Fix listDir call in BrowserDialogMax Horn
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-05-03I don't know if this is correct, but at least browser.cpp compiles again now.Torbjörn Andersson
2006-04-28Memorize the directory that was last visited with the browser across ScummVM ...Max Horn
2006-04-25Uses the special cursor color palette for the cursor now (this fixes problems...Johannes Schickel
2006-04-25- minor cleanup in modern.iniEugene Sandulenko
2006-04-25- Resize chooser dialogEugene Sandulenko
2006-04-23Update all creditsTravis Howell
2006-04-21Use SetInt to set the Keymapping version, instead of Set.Lars Persson