Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-21 | enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit ↵ | Max Horn | |
Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI svn-id: r5660 | |||
2002-11-21 | factored out ChooserDialog into it's own header/source file, and made the ↵ | Max Horn | |
title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup svn-id: r5658 | |||
2002-11-21 | revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵ | Max Horn | |
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653 | |||
2002-11-21 | added _configureButton stub | Max Horn | |
svn-id: r5652 | |||
2002-11-21 | added a chooser sub dialog used by 'Add Game' | Max Horn | |
svn-id: r5651 | |||
2002-11-21 | remember last directory (or rather, don't lobotomize yourself :-) | Max Horn | |
svn-id: r5647 | |||
2002-11-21 | lo and behold - the 'Add Game' button now works, at least in some cases! ↵ | Max Horn | |
More to come... svn-id: r5646 | |||
2002-11-19 | added some preliminary game auto detect code to the launcher; this required ↵ | Max Horn | |
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600 | |||
2002-11-15 | enabled 'Go Up' button | Max Horn | |
svn-id: r5572 | |||
2002-11-15 | don't crash when the list is empty | Max Horn | |
svn-id: r5569 | |||
2002-11-14 | Browser already can display files and navigate down; TOOD: go up, choose | Max Horn | |
svn-id: r5551 | |||
2002-11-14 | added completly useless non functional browser dialog skeleton. Just to show ↵ | Max Horn | |
Endy I really have started working on it finally <g> svn-id: r5547 | |||
2002-11-13 | cleaned up Config::get_domain; fixed sorting in launcher | Max Horn | |
svn-id: r5541 | |||
2002-11-13 | more initialisation fixes | Max Horn | |
svn-id: r5535 | |||
2002-11-10 | fixed dialog redrawing (when you switched in the save/load dialog between ↵ | Max Horn | |
save and load mode, it would loose the transparency) svn-id: r5512 | |||
2002-11-10 | improved MessageDialog: long lines are split now (this needs improvement to ↵ | Max Horn | |
favor splitting at spaces); maximum size is restricted to 300x180 svn-id: r5491 | |||
2002-11-05 | make buttons 2 pixel wider (fixes 'Options' button); don't use non-portable ↵ | Max Horn | |
hack to swap ints svn-id: r5427 | |||
2002-11-05 | fix for bug #633087 (umlauts in GUI) | Max Horn | |
svn-id: r5426 | |||
2002-11-05 | clip text drawing | Max Horn | |
svn-id: r5416 | |||
2002-10-28 | Get launcher to display aliased games as well as 'basic' games | James Brown | |
svn-id: r5343 | |||
2002-10-28 | Don't crash the launcher if there are no entries | James Brown | |
svn-id: r5342 | |||
2002-10-28 | Add support for aliased scummvm config entries. | James Brown | |
Eg: [germandott] path=/games/german/dott gameid=tentacle description=the german version of DOTT I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so. svn-id: r5341 | |||
2002-10-26 | Fix warning found by Valgrind. | Lionel Ulmer | |
svn-id: r5314 | |||
2002-10-23 | use a 'real' caret instead of appending an understcore while editing | Max Horn | |
svn-id: r5289 | |||
2002-10-23 | grrr... why did my commit not remove those?! | Max Horn | |
svn-id: r5275 | |||
2002-10-22 | Useless, just in order to compile without errors ... | Nicolas Bacca | |
svn-id: r5252 | |||
2002-10-22 | Do not repeat keys for WinCE (problems with GAPI and virtual keyboard) | Nicolas Bacca | |
svn-id: r5251 | |||
2002-10-19 | reworked the way the save/load dialog works. yup, still not perfect, but ↵ | Max Horn | |
we're hopefully getting closer. Feedback welcome svn-id: r5189 | |||
2002-10-17 | added some TODO comments so that people know a bit better what is planned ↵ | Max Horn | |
here (but also feel free to implement any of those before I get to it <g>) svn-id: r5172 | |||
2002-10-16 | patch #620627: mouse wheel support for NewGui | Max Horn | |
svn-id: r5169 | |||
2002-10-16 | dialogs now can be run 'modal' | Max Horn | |
svn-id: r5168 | |||
2002-10-15 | sort the games in the launcher list by name | Max Horn | |
svn-id: r5154 | |||
2002-10-13 | some more launcher tweaks | Max Horn | |
svn-id: r5138 | |||
2002-10-12 | revised options dialog | Max Horn | |
svn-id: r5130 | |||
2002-10-09 | Fix for bug #620854 (launcher crash) | Max Horn | |
svn-id: r5116 | |||
2002-10-01 | fixed ListWidget drawin/behaviour if there are less items than fit on one ↵ | Max Horn | |
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068 | |||
2002-10-01 | fixed scrollbar drawing/response when there are less items than fit on one page | Max Horn | |
svn-id: r5066 | |||
2002-09-30 | fixed key repeat in NewGui; made the launcher game list non-editable | Max Horn | |
svn-id: r5052 | |||
2002-09-30 | played a bit with the launcher - it now is already somewhat usable <g> | Max Horn | |
svn-id: r5047 | |||
2002-09-28 | patch #612722: MI2 NewGui title fix | Max Horn | |
svn-id: r5030 | |||
2002-09-28 | cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵ | Max Horn | |
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029 | |||
2002-09-28 | changed the crosshair curso to match the Scumm one (I hope?) | Max Horn | |
svn-id: r5028 | |||
2002-09-27 | added (currently completly useless) launcher dialog | Max Horn | |
svn-id: r5024 | |||
2002-09-27 | enabled demo dialog shown during startup; some fixes/cleanup in NewGUI | Max Horn | |
svn-id: r5023 | |||
2002-09-26 | some fixes for the message dialog; added some comments | Max Horn | |
svn-id: r5021 | |||
2002-09-26 | added simple message dialog | Max Horn | |
svn-id: r5020 | |||
2002-09-24 | removed even the last traces of Scumm dependencies from NewGUI. Yes, you ↵ | Max Horn | |
heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! svn-id: r5016 | |||
2002-09-22 | NewGUI now has its own event loop; this may cause some regression | Max Horn | |
svn-id: r5001 | |||
2002-09-22 | 2002-09-21 Matt Hargett <matt@use.net> | Matt Hargett | |
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998 | |||
2002-09-22 | renamec string -> _string and sentence -> _sentence in class Scumm (I ↵ | Max Horn | |
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995 |