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2002-11-21implemented remove buttons; added EditGameDialog stub (it only displays some ↵Max Horn
info, no edit possible yet); except for that, the 'Add Game' and 'Edit Game' buttons should be complete now svn-id: r5663
2002-11-21center dialog vertically, too; split overlong lines at whitespaces if posibleMax Horn
svn-id: r5661
2002-11-21enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit ↵Max Horn
Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI svn-id: r5660
2002-11-21factored out ChooserDialog into it's own header/source file, and made the ↵Max Horn
title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup svn-id: r5658
2002-11-21revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵Max Horn
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653
2002-11-21added _configureButton stubMax Horn
svn-id: r5652
2002-11-21added a chooser sub dialog used by 'Add Game'Max Horn
svn-id: r5651
2002-11-21remember last directory (or rather, don't lobotomize yourself :-)Max Horn
svn-id: r5647
2002-11-21lo and behold - the 'Add Game' button now works, at least in some cases! ↵Max Horn
More to come... svn-id: r5646
2002-11-19added some preliminary game auto detect code to the launcher; this required ↵Max Horn
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600
2002-11-15enabled 'Go Up' buttonMax Horn
svn-id: r5572
2002-11-15don't crash when the list is emptyMax Horn
svn-id: r5569
2002-11-14Browser already can display files and navigate down; TOOD: go up, chooseMax Horn
svn-id: r5551
2002-11-14added completly useless non functional browser dialog skeleton. Just to show ↵Max Horn
Endy I really have started working on it finally <g> svn-id: r5547
2002-11-13cleaned up Config::get_domain; fixed sorting in launcherMax Horn
svn-id: r5541
2002-11-13more initialisation fixesMax Horn
svn-id: r5535
2002-11-10fixed dialog redrawing (when you switched in the save/load dialog between ↵Max Horn
save and load mode, it would loose the transparency) svn-id: r5512
2002-11-10improved MessageDialog: long lines are split now (this needs improvement to ↵Max Horn
favor splitting at spaces); maximum size is restricted to 300x180 svn-id: r5491
2002-11-05make buttons 2 pixel wider (fixes 'Options' button); don't use non-portable ↵Max Horn
hack to swap ints svn-id: r5427
2002-11-05fix for bug #633087 (umlauts in GUI)Max Horn
svn-id: r5426
2002-11-05clip text drawingMax Horn
svn-id: r5416
2002-10-28Get launcher to display aliased games as well as 'basic' gamesJames Brown
svn-id: r5343
2002-10-28Don't crash the launcher if there are no entriesJames Brown
svn-id: r5342
2002-10-28Add support for aliased scummvm config entries.James Brown
Eg: [germandott] path=/games/german/dott gameid=tentacle description=the german version of DOTT I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so. svn-id: r5341
2002-10-26Fix warning found by Valgrind.Lionel Ulmer
svn-id: r5314
2002-10-23use a 'real' caret instead of appending an understcore while editingMax Horn
svn-id: r5289
2002-10-23grrr... why did my commit not remove those?!Max Horn
svn-id: r5275
2002-10-22Useless, just in order to compile without errors ...Nicolas Bacca
svn-id: r5252
2002-10-22Do not repeat keys for WinCE (problems with GAPI and virtual keyboard)Nicolas Bacca
svn-id: r5251
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but ↵Max Horn
we're hopefully getting closer. Feedback welcome svn-id: r5189
2002-10-17added some TODO comments so that people know a bit better what is planned ↵Max Horn
here (but also feel free to implement any of those before I get to it <g>) svn-id: r5172
2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-16dialogs now can be run 'modal'Max Horn
svn-id: r5168
2002-10-15sort the games in the launcher list by nameMax Horn
svn-id: r5154
2002-10-13some more launcher tweaksMax Horn
svn-id: r5138
2002-10-12revised options dialogMax Horn
svn-id: r5130
2002-10-09Fix for bug #620854 (launcher crash)Max Horn
svn-id: r5116
2002-10-01fixed ListWidget drawin/behaviour if there are less items than fit on one ↵Max Horn
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068
2002-10-01fixed scrollbar drawing/response when there are less items than fit on one pageMax Horn
svn-id: r5066
2002-09-30fixed key repeat in NewGui; made the launcher game list non-editableMax Horn
svn-id: r5052
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-28patch #612722: MI2 NewGui title fixMax Horn
svn-id: r5030
2002-09-28cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵Max Horn
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029
2002-09-28changed the crosshair curso to match the Scumm one (I hope?)Max Horn
svn-id: r5028
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-27enabled demo dialog shown during startup; some fixes/cleanup in NewGUIMax Horn
svn-id: r5023
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-24removed even the last traces of Scumm dependencies from NewGUI. Yes, you ↵Max Horn
heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! svn-id: r5016
2002-09-22NewGUI now has its own event loop; this may cause some regressionMax Horn
svn-id: r5001