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2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
and hercAmber. Updated documentation accordingly. svn-id: r16975
2005-02-20Patch #1121337 (CGA rendering in early LEC titles).Eugene Sandulenko
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816
2005-02-06Moved the console font from gui to graphicsMax Horn
svn-id: r16742
2005-01-29Move more text editing code into class EditableWidget; ListWidget now has ↵Max Horn
all the editing capabilities of EditTextWidget svn-id: r16694
2005-01-29Started to merge the text editing code in ListWidget and EditTextWidgetMax Horn
svn-id: r16692
2005-01-27port change from branchPaweł Kołodziejski
svn-id: r16652
2005-01-15Fix up/down arrowsMax Horn
svn-id: r16563
2005-01-10Remove some more header dependenciesMax Horn
svn-id: r16530
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-10Add keys mapping option to the main option dialog for WinCE - useful for ↵Nicolas Bacca
Smartphones and non Scumm games svn-id: r16524
2005-01-09Fix changing the scaler while GUI scaling and the console are activeMax Horn
svn-id: r16499
2005-01-06Distinguish left and right mouse buttonMax Horn
svn-id: r16468
2005-01-06Switching GUI to an alternate font; using a second, bigger, font for 640x480 ↵Max Horn
games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to svn-id: r16467
2005-01-06oops againMax Horn
svn-id: r16462
2005-01-06Added a font manager (work in progress)Max Horn
svn-id: r16460
2005-01-06Patch #1092994 (Selfscaling GUI)Max Horn
svn-id: r16455
2005-01-06Modify the singleton code once more to help overcome an issue with MSVC 7 ↵Max Horn
(see also patch #1095133) svn-id: r16454
2005-01-05After adding a new game, select the new entryMax Horn
svn-id: r16434
2005-01-01Changed the singleton code to allow for custom object factories; this ↵Max Horn
allowed me to change OSystem to use the singleton base class, too svn-id: r16404
2005-01-01Changed OSystem::instance() to return a reference, not a pointer (it now ↵Max Horn
matches the Singleton interface) svn-id: r16402
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-30Final part of the fix for bug #1091802 (GUI: Credits scroll glitch)Max Horn
svn-id: r16388
2004-12-30Reduce time till scrolling starts inthe about dialog; pressing shift/alt now ↵Max Horn
causes faster/reverse scrolling (this is an insider trick and not documented on purpose :-) svn-id: r16383
2004-12-30Fix for bug #1091801 (ALL: Possible to create corrupt config file)Max Horn
svn-id: r16379
2004-12-28Renamed _clickedWidget -> _dragWidget; if a drag is in process, send the ↵Max Horn
mouse moved / mouse up events to the widget on which the drag is performed (this fixes at least one bug and improves the user experience) svn-id: r16362
2004-12-28Fix running ScummVM in plugin-modeMax Horn
svn-id: r16360
2004-12-27Use SoundMixer::kMaxMixerVolumeMax Horn
svn-id: r16351
2004-12-26Give proper credits to Wyrmkeep folksEugene Sandulenko
svn-id: r16329
2004-12-25Get rid of the useless & troublesome master_volumeMax Horn
svn-id: r16328
2004-12-25Fix bug #1091189 (GUI: Launcher List/Edit game interaction)Max Horn
svn-id: r16326
2004-12-25Fix warningEugene Sandulenko
svn-id: r16325
2004-12-25Partial fix for bug #1091189: restore the selection after editing the games ↵Max Horn
list in the launcher svn-id: r16324
2004-12-25Make ESC key work in the launcherMax Horn
svn-id: r16323
2004-12-25Draw the active tab differently: remove the horizontal line at the bottom ↵Max Horn
(inspired by patch #1091165) svn-id: r16322
2004-12-25I didn't know that our credits are sorted alphabetically. Move Andrew up.Eugene Sandulenko
svn-id: r16319
2004-12-25Update devs with SAGA and HE enginesEugene Sandulenko
svn-id: r16311
2004-12-23Add GPL blurb to the about dialogMax Horn
svn-id: r16276
2004-12-22G*oe*ffringmann; word case fixMax Horn
svn-id: r16261
2004-12-22Wrote a perl script which generates AUTHORS, credits.h, and credits.inc from ↵Max Horn
a single source svn-id: r16256
2004-12-22Moved credits into a separate fileMax Horn
svn-id: r16253
2004-12-20cast fix, hopefully this helps PalmOSMax Horn
svn-id: r16201
2004-12-20Updated, cleaned up, and unified the creditsMax Horn
svn-id: r16197
2004-12-20Small tweak to get rid of a warning on systems where type uint is not equal ↵Max Horn
to uint32 svn-id: r16194
2004-12-20Adding KingGuppy to about dialog, tooMax Horn
svn-id: r16144
2004-12-19Fancy about dialogMax Horn
svn-id: r16140
2004-12-18Ensure that the file list in the browser is always sortedMax Horn
svn-id: r16108
2004-12-12clean up slide codeMax Horn
svn-id: r16040
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
svn-id: r16002
2004-12-05Clean up OSystem::EventMax Horn
svn-id: r15990
2004-12-02Moved MidiDriver creation code into the MidiDriver class (as static ↵Max Horn
methods), same for some other MIDI related stuff svn-id: r15968