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2003-09-18moved engine.* to base; this fixes some linking issues when building a ↵Max Horn
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵Max Horn
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282
2003-09-17some tweaks to the build system (work toward plugin support)Max Horn
svn-id: r10279
2003-09-08added About dialog to launcherMax Horn
svn-id: r10107
2003-09-08got rid of version_settingsMax Horn
svn-id: r10101
2003-09-08added a FIXME commentMax Horn
svn-id: r10093
2003-09-08renamed VersionSettings -> TargetSettings and also renamed some of its ↵Max Horn
members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code svn-id: r10092
2003-09-06added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGuiMax Horn
svn-id: r10047
2003-09-05added TODOMax Horn
svn-id: r10022
2003-09-05removed outdated commentsMax Horn
svn-id: r10015
2003-08-28fix killLastWordOliver Kiehl
svn-id: r9896
2003-08-28double cursor animation speed (see bug #757191)Max Horn
svn-id: r9895
2003-08-20Change Amiga palette option to Amiga versionTravis Howell
svn-id: r9800
2003-08-18Updated globals access for PalmOSChris Apers
svn-id: r9759
2003-08-12Show Amiga option only for scumm gamesTravis Howell
svn-id: r9643
2003-08-10stdafx.h needs to be included before scummsys.h because of the #define of free.Marcus Comstedt
svn-id: r9628
2003-08-06get rid of some g_system usageMax Horn
svn-id: r9529
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵Max Horn
did it should be trivial to get them working again) svn-id: r9391
2003-08-01#include cleanup (explicityl specify the location for headers from common/, ↵Max Horn
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359
2003-07-31back disable warnings into stdafx.h, vc6 is lack of warnings supportPaweł Kołodziejski
svn-id: r9337
2003-07-31Correct nameTravis Howell
svn-id: r9324
2003-07-31Disabled unknown pragma warning in MSVC-6.Jamieson Christian
svn-id: r9320
2003-07-30the VC warning for unknown pragmas is now gloabally disabled, no need to ↵Max Horn
work around it locally svn-id: r9300
2003-07-23Don't check for hotkeys when ascii is 0, since that is the default hotkeyTorbjörn Andersson
for widgets that have none. (This means the Shift key words in text edit widgets again, for instance.) svn-id: r9148
2003-07-22fixed button hotkeys in dialogs with a focused widget (e.g. the F5 save/load ↵Max Horn
dialog) svn-id: r9127
2003-07-22fixed key autorepeat when using button hot keysMax Horn
svn-id: r9126
2003-07-22whitespacesMax Horn
svn-id: r9125
2003-07-22use kLineHeight constant (also strictly spoken it makes no sense: ↵Max Horn
kLineHeight = 11, yet we only put 10 pixels between our lines :-) svn-id: r9123
2003-07-22made about dialog global (so that it can be used from the launcher and from ↵Max Horn
sky/simon; also added our copyright to it svn-id: r9122
2003-07-22Fix for bug #775512Chris Apers
svn-id: r9117
2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵Max Horn
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032
2003-06-15remove scumm.h dependencyJonathan Gray
svn-id: r8498
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-14added tilda (~) character to GUI fontMax Horn
svn-id: r8484
2003-06-12Made notation of transient config domains consistent.Jamieson Christian
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452
2003-06-11Fix for bug [741592] GUI: Switching music driver mixes up musicJamieson Christian
Implement true music driver selection from the GUI options dialog. This implementation depends on a new, transient config domain called "user-overrides". Probably any other config changes made from the options dialog will need to go into this domain, which is now loaded after the game settings are loaded. I hope this is the right way to do it. I'm still a little fuzzy about our game settings architecture. If anybody suddenly gets a "[user-overrides]" section showing up in their scummvm.ini or scummvm.rc files, you'll know why. svn-id: r8434
2003-06-08added quit eventMax Horn
svn-id: r8398
2003-06-07use _versionMax Horn
svn-id: r8370
2003-05-29fixed compilationPaweł Kołodziejski
svn-id: r8112
2003-05-27put in explicit unistd.h for getcwd (this helps BeOS)Max Horn
svn-id: r8040
2003-05-21Variable initializations in SliderWidgetTorbjörn Andersson
svn-id: r7786
2003-05-20memory initMax Horn
svn-id: r7743
2003-05-05Patch #732725: EditTextWidget: handleMouseDown positions caretMax Horn
svn-id: r7360
2003-05-05Patch #732707: EditTextWidget: long string supportMax Horn
svn-id: r7359
2003-05-05fixed cursor placementOliver Kiehl
svn-id: r7343
2003-05-05patch #732184Oliver Kiehl
svn-id: r7341
2003-05-03Patch #731613: debugger tab-completion (thanks, Willem!)Max Horn
svn-id: r7293
2003-05-03Patch #731615: console: KillLastWord brokenMax Horn
svn-id: r7270
2003-04-30compilation fixJonathan Gray
svn-id: r7235
2003-04-30PalmOS changes: allow 8 bit GUI modeMax Horn
svn-id: r7226