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AgeCommit message (Expand)Author
2006-05-31Cleanup. We no longer need these widget size parameters.Torbjörn Andersson
2006-05-31Update _tabHeight on screen changes.Torbjörn Andersson
2006-05-30Fix About dialog in PSP themeEugene Sandulenko
2006-05-30Slight adjustment to list height in PSP theme so it will not have ugly emptyEugene Sandulenko
2006-05-30Fixes for MM NES resolution:Eugene Sandulenko
2006-05-30override some widget settings for launcher on 480x272Joost Peters
2006-05-30Fix game options in PSP themeEugene Sandulenko
2006-05-30Fix global options on PSP themeEugene Sandulenko
2006-05-30Put volume controls conditionally into separate tab. Used by PSP theme.Eugene Sandulenko
2006-05-30- Split global audio tab into audio and volumeEugene Sandulenko
2006-05-30Should fix drawing on systems with alpha mask.Johannes Schickel
2006-05-30Narrow buttons for PSP resolution for better look.Eugene Sandulenko
2006-05-30A quick hack to let PSP gui use bigger fonts. Proper solution is to addEugene Sandulenko
2006-05-30GUI theme for PSP-specific resolutionEugene Sandulenko
2006-05-30Added sections for infrastructure and GUI to the credits file. These are badl...Max Horn
2006-05-30Fix bug #1496582 "GUI: Default graphics mode not committing".Eugene Sandulenko
2006-05-29Introduces special switch for GraphicsWidget for use of theme transparency ag...Johannes Schickel
2006-05-29- updates new theme configJohannes Schickel
2006-05-29- adds option to fill GraphicsWidgets with a special colorJohannes Schickel
2006-05-29Oops this reverts my last commit. :/Johannes Schickel
2006-05-29- comments out getColorAlphaImp2Johannes Schickel
2006-05-29- cleanupJohannes Schickel
2006-05-29- changes transparency parameter of Theme::drawSurface to alpha parameter.Johannes Schickel
2006-05-29Removes leftover comment.Johannes Schickel
2006-05-29- Fixes list position after screen change.Johannes Schickel
2006-05-29- Fixes disabled transparency for classic theme.Johannes Schickel
2006-05-29Fixes widget drawing for classic theme.Johannes Schickel
2006-05-27Don't "tickle" a dialog until after it has had a chance to redraw itself,Torbjörn Andersson
2006-05-27add fixme about scrolling in about dialogWillem Jan Palenstijn
2006-05-27fix missing saveload thumbnail variables in classic theme configWillem Jan Palenstijn
2006-05-27make EditableWidget's caret visible when it movesWillem Jan Palenstijn
2006-05-27Don't draw the shadow outside the scrollbar (should fix 'garbage' when moving...Johannes Schickel
2006-05-27Fixes caret drawing in EditTextWidgets.Johannes Schickel
2006-05-27More vertical space in game options 'game' tab for consistency and betterEugene Sandulenko
2006-05-27Override the list widget's FindWidget() function, to allow it to return theTorbjörn Andersson
2006-05-27Oops. More advanced warning recovered a mechanic mistake. Fixing.Eugene Sandulenko
2006-05-27Major GUI update:Eugene Sandulenko
2006-05-26remove unused variableEugene Sandulenko
2006-05-26- Put scrollbar inside of list widgetEugene Sandulenko
2006-05-26Do not create scrollbar copy on each resolution switchEugene Sandulenko
2006-05-26Use Courier 12pt (free one) for 2x and 3x console. Looks much more useable now.Eugene Sandulenko
2006-05-26Properly process screen change event in consoleEugene Sandulenko
2006-05-25The GUI never asked for the cursor to be visible. I'm not sure why that used toTorbjörn Andersson
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-23imported AGI enginePaweł Kołodziejski
2006-05-20After the GUI has finished, restore the old cursor palette (if any). For thisTorbjörn Andersson
2006-05-20Set a cursor palette for the classic theme, as well. Otherwise we'll get theTorbjörn Andersson
2006-05-19Call the inherited handleScreenChanged() method, so that the widget can resizeTorbjörn Andersson
2006-05-19Call handleScreenChanged() *before* calling setEditString(). OtherwiseTorbjörn Andersson
2006-05-19Minor GUI tweaksEugene Sandulenko