Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-08 | turned PluginManager into a proper singleton | Max Horn | |
svn-id: r10688 | |||
2003-10-08 | new config manager. not everything is completed, and some things will still ↵ | Max Horn | |
be changed, but it seems to work well enough to put it into CVS svn-id: r10687 | |||
2003-10-05 | Make use of new List iterator | Max Horn | |
svn-id: r10609 | |||
2003-10-02 | cleanup & restructuring; in particular move the midi driver list to its own ↵ | Max Horn | |
source file svn-id: r10550 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-10-01 | vline -> vLine, hline-> hLine, slightly more in line with ScummVM naming ↵ | Jonathan Gray | |
style and more importantly doesn't conflict with the vline and hline Allegro functions svn-id: r10520 | |||
2003-09-24 | Whitespace changes | Torbjörn Andersson | |
svn-id: r10390 | |||
2003-09-23 | console.h from bs2/ is found before gui/ on PalmOS and cause compilation errors | Chris Apers | |
svn-id: r10386 | |||
2003-09-20 | make console height/width based on a float percentage of the overlay size -> ↵ | Max Horn | |
the overlay isn't so tiny anymore in COMI svn-id: r10329 | |||
2003-09-20 | make use of the new get_overlay_height/get_overlay_width | Max Horn | |
svn-id: r10327 | |||
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a ↵ | Max Horn | |
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287 | |||
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵ | Max Horn | |
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282 | |||
2003-09-17 | some tweaks to the build system (work toward plugin support) | Max Horn | |
svn-id: r10279 | |||
2003-09-08 | added About dialog to launcher | Max Horn | |
svn-id: r10107 | |||
2003-09-08 | got rid of version_settings | Max Horn | |
svn-id: r10101 | |||
2003-09-08 | added a FIXME comment | Max Horn | |
svn-id: r10093 | |||
2003-09-08 | renamed VersionSettings -> TargetSettings and also renamed some of its ↵ | Max Horn | |
members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code svn-id: r10092 | |||
2003-09-06 | added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGui | Max Horn | |
svn-id: r10047 | |||
2003-09-05 | added TODO | Max Horn | |
svn-id: r10022 | |||
2003-09-05 | removed outdated comments | Max Horn | |
svn-id: r10015 | |||
2003-08-28 | fix killLastWord | Oliver Kiehl | |
svn-id: r9896 | |||
2003-08-28 | double cursor animation speed (see bug #757191) | Max Horn | |
svn-id: r9895 | |||
2003-08-20 | Change Amiga palette option to Amiga version | Travis Howell | |
svn-id: r9800 | |||
2003-08-18 | Updated globals access for PalmOS | Chris Apers | |
svn-id: r9759 | |||
2003-08-12 | Show Amiga option only for scumm games | Travis Howell | |
svn-id: r9643 | |||
2003-08-10 | stdafx.h needs to be included before scummsys.h because of the #define of free. | Marcus Comstedt | |
svn-id: r9628 | |||
2003-08-06 | get rid of some g_system usage | Max Horn | |
svn-id: r9529 | |||
2003-08-02 | removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵ | Max Horn | |
did it should be trivial to get them working again) svn-id: r9391 | |||
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, ↵ | Max Horn | |
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359 | |||
2003-07-31 | back disable warnings into stdafx.h, vc6 is lack of warnings support | Paweł Kołodziejski | |
svn-id: r9337 | |||
2003-07-31 | Correct name | Travis Howell | |
svn-id: r9324 | |||
2003-07-31 | Disabled unknown pragma warning in MSVC-6. | Jamieson Christian | |
svn-id: r9320 | |||
2003-07-30 | the VC warning for unknown pragmas is now gloabally disabled, no need to ↵ | Max Horn | |
work around it locally svn-id: r9300 | |||
2003-07-23 | Don't check for hotkeys when ascii is 0, since that is the default hotkey | Torbjörn Andersson | |
for widgets that have none. (This means the Shift key words in text edit widgets again, for instance.) svn-id: r9148 | |||
2003-07-22 | fixed button hotkeys in dialogs with a focused widget (e.g. the F5 save/load ↵ | Max Horn | |
dialog) svn-id: r9127 | |||
2003-07-22 | fixed key autorepeat when using button hot keys | Max Horn | |
svn-id: r9126 | |||
2003-07-22 | whitespaces | Max Horn | |
svn-id: r9125 | |||
2003-07-22 | use kLineHeight constant (also strictly spoken it makes no sense: ↵ | Max Horn | |
kLineHeight = 11, yet we only put 10 pixels between our lines :-) svn-id: r9123 | |||
2003-07-22 | made about dialog global (so that it can be used from the launcher and from ↵ | Max Horn | |
sky/simon; also added our copyright to it svn-id: r9122 | |||
2003-07-22 | Fix for bug #775512 | Chris Apers | |
svn-id: r9117 | |||
2003-07-15 | replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵ | Max Horn | |
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032 | |||
2003-06-15 | remove scumm.h dependency | Jonathan Gray | |
svn-id: r8498 | |||
2003-06-15 | moved GameId declaration to common/engine.h (more logical); moved scumm ↵ | Max Horn | |
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496 | |||
2003-06-14 | added tilda (~) character to GUI font | Max Horn | |
svn-id: r8484 | |||
2003-06-12 | Made notation of transient config domains consistent. | Jamieson Christian | |
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452 | |||
2003-06-11 | Fix for bug [741592] GUI: Switching music driver mixes up music | Jamieson Christian | |
Implement true music driver selection from the GUI options dialog. This implementation depends on a new, transient config domain called "user-overrides". Probably any other config changes made from the options dialog will need to go into this domain, which is now loaded after the game settings are loaded. I hope this is the right way to do it. I'm still a little fuzzy about our game settings architecture. If anybody suddenly gets a "[user-overrides]" section showing up in their scummvm.ini or scummvm.rc files, you'll know why. svn-id: r8434 | |||
2003-06-08 | added quit event | Max Horn | |
svn-id: r8398 | |||
2003-06-07 | use _version | Max Horn | |
svn-id: r8370 | |||
2003-05-29 | fixed compilation | Paweł Kołodziejski | |
svn-id: r8112 | |||
2003-05-27 | put in explicit unistd.h for getcwd (this helps BeOS) | Max Horn | |
svn-id: r8040 |