Age | Commit message (Expand) | Author |
2006-06-16 | The top dialog can change during the event loop. In that case, flush all the | Torbjörn Andersson |
2006-06-15 | - Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want restor... | Johannes Schickel |
2006-06-15 | Made the body of the tab widgets taller. This makes no visual difference, but | Torbjörn Andersson |
2006-06-15 | - Make tabs narrower so they all fit on screen. Now navigation buttons | Eugene Sandulenko |
2006-06-15 | Fix bug with tab navigation buttons jumping on resolution change. | Eugene Sandulenko |
2006-06-15 | Fixed regression with the override checkboxes in the "Edit game" dialog. The | Torbjörn Andersson |
2006-06-15 | Delete the old cursor buffer before allocating a new one. If the theme is | Torbjörn Andersson |
2006-06-15 | Smaller versions of checkbox and cursor for 320xY resolutions. | Eugene Sandulenko |
2006-06-15 | - Consistent order of tabs between global and game options | Eugene Sandulenko |
2006-06-15 | Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling. | Eugene Sandulenko |
2006-06-14 | Implements new Tab drawing for modern theme (nearlly matches mockups now) | Johannes Schickel |
2006-06-13 | No idea how PlayStation turned to Playstation. Fixing. | Eugene Sandulenko |
2006-06-13 | More proper version of credits | Eugene Sandulenko |
2006-06-13 | Fix credits | Eugene Sandulenko |
2006-06-13 | Removed printf() debug message. | Torbjörn Andersson |
2006-06-13 | Disable the theme before restoring the cursor, not afterwards. Otherwise there | Torbjörn Andersson |
2006-06-13 | Let the [cursor] palette manager handle disableCursorPalette() too, to avoid | Torbjörn Andersson |
2006-06-12 | Increased the spacing between the widgets on the "Game" tab of the "Edit Game" | Torbjörn Andersson |
2006-06-11 | Re-calculate tab width when the screen changes. | Torbjörn Andersson |
2006-06-11 | Patch from bugreport #1503715: "Quit should clear domain" | Eugene Sandulenko |
2006-06-11 | Whitespace. | Torbjörn Andersson |
2006-06-11 | Re-calculate the label width for EditGameDialog's language and platform pop-ups | Torbjörn Andersson |
2006-06-11 | Patch #1336171: "MIDI gain setting for FluidSynth" with slight modifications | Eugene Sandulenko |
2006-06-11 | Patch from bugreport #1502409: "Search ScummVM directory for GUI theme". | Eugene Sandulenko |
2006-06-11 | Playstation -> PlayStation | Joost Peters |
2006-06-11 | Add Joachim as documentation writer | Eugene Sandulenko |
2006-06-11 | Sync credits | Eugene Sandulenko |
2006-06-10 | This may cut down a little on unnecessary strings / mallocs: | Torbjörn Andersson |
2006-06-10 | Whitespace | Torbjörn Andersson |
2006-06-10 | Return proper keynames for Symbian keymapping | Lars Persson |
2006-06-08 | - Removes (obsolete) USE_AUTO_SCALE define | Johannes Schickel |
2006-06-07 | oops. More appropriate place for loading fonts. Avoids loading fonts on | Eugene Sandulenko |
2006-06-07 | Fix regression with console having wrong font on startup. | Eugene Sandulenko |
2006-06-06 | Move whole theme ini file to evaluator. Next step is caching. Also now it is | Eugene Sandulenko |
2006-06-05 | Some minor tweaks to the classic theme's options dialog. The SoundFont and | Torbjörn Andersson |
2006-06-05 | Slightly optimize 'getVar(FOO)' usage pattern | Max Horn |
2006-06-05 | Some more string usage tweaks | Max Horn |
2006-06-05 | cleanup | Max Horn |
2006-06-05 | Fixing some more typenames to comply to the ScummVM coding guidelines | Max Horn |
2006-06-05 | Fix various typenames to comply to the ScummVM coding guidelines | Max Horn |
2006-06-05 | I just realized that by making the classic SCUMM options dialog just one pixel | Torbjörn Andersson |
2006-06-05 | Base the width of the SCUMM options dialog, classic theme, on buttonWidth, | Torbjörn Andersson |
2006-06-04 | Fixes slider drawing. | Johannes Schickel |
2006-06-03 | Re-align the launcher version string when the screen changes. It could be | Torbjörn Andersson |
2006-06-03 | I completely forgot to gredit Laurent Blume for Solaris x86 build which we | Eugene Sandulenko |
2006-06-03 | Use full path in #include guard, to avoid name clashes; also, to declare cons... | Max Horn |
2006-06-03 | Typo | Travis Howell |
2006-06-03 | Add credit for Feeble Files source code | Travis Howell |
2006-06-03 | *Loads* of Common::String related optimizations. Woa, *tons* of methods were ... | Max Horn |
2006-06-03 | When the screen changes, redraw all dialogs *immediately* rather than waiting | Torbjörn Andersson |