Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-06-16 | The top dialog can change during the event loop. In that case, flush all the | Torbjörn Andersson | |
dialog-related events since they were probably generated while the old dialog was still visible, and therefore note intended for the new one. This hopefully fixes strange behaviour/crashes with pop-up widgets. (Most easy to trigger in 3x mode or when running ScummVM under Valgrind.) svn-id: r23141 | |||
2006-06-15 | - Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want ↵ | Johannes Schickel | |
restored background (example: the tab scrolling buttons). - Call _theme->drawAll() at the end of the redraw method of NewGui svn-id: r23134 | |||
2006-06-15 | Made the body of the tab widgets taller. This makes no visual difference, but | Torbjörn Andersson | |
allows us to use the bottommost widgets on some tabs, even in 640x400 mode. svn-id: r23132 | |||
2006-06-15 | - Make tabs narrower so they all fit on screen. Now navigation buttons | Eugene Sandulenko | |
appear only on PSP resolution - Combined Audio/Volume tab in game options for consistency. svn-id: r23130 | |||
2006-06-15 | Fix bug with tab navigation buttons jumping on resolution change. | Eugene Sandulenko | |
svn-id: r23128 | |||
2006-06-15 | Fixed regression with the override checkboxes in the "Edit game" dialog. The | Torbjörn Andersson | |
checkbox's command message was being intercepted by the tab widget. svn-id: r23126 | |||
2006-06-15 | Delete the old cursor buffer before allocating a new one. If the theme is | Torbjörn Andersson | |
enabled by the time it's refreshed, replace the cursor. svn-id: r23122 | |||
2006-06-15 | Smaller versions of checkbox and cursor for 320xY resolutions. | Eugene Sandulenko | |
svn-id: r23120 | |||
2006-06-15 | - Consistent order of tabs between global and game options | Eugene Sandulenko | |
- Consistent order of paths on paths tab in global and game options svn-id: r23118 | |||
2006-06-15 | Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling. | Eugene Sandulenko | |
svn-id: r23116 | |||
2006-06-14 | Implements new Tab drawing for modern theme (nearlly matches mockups now) | Johannes Schickel | |
svn-id: r23106 | |||
2006-06-13 | No idea how PlayStation turned to Playstation. Fixing. | Eugene Sandulenko | |
svn-id: r23093 | |||
2006-06-13 | More proper version of credits | Eugene Sandulenko | |
svn-id: r23092 | |||
2006-06-13 | Fix credits | Eugene Sandulenko | |
svn-id: r23090 | |||
2006-06-13 | Removed printf() debug message. | Torbjörn Andersson | |
svn-id: r23085 | |||
2006-06-13 | Disable the theme before restoring the cursor, not afterwards. Otherwise there | Torbjörn Andersson | |
may be a noticeable amount of time (disabling the theme can be comparatively slow) where the cursor is wrong. svn-id: r23082 | |||
2006-06-13 | Let the [cursor] palette manager handle disableCursorPalette() too, to avoid | Torbjörn Andersson | |
cursor glitch in at least some HE games which first set a cursor palette, and then disable it. (The disabled palette would be re-enabled after dismissing the GUI.) svn-id: r23081 | |||
2006-06-12 | Increased the spacing between the widgets on the "Game" tab of the "Edit Game" | Torbjörn Andersson | |
dialog in 320xX mode. They were so close to each other that it bordered on being pornographic. svn-id: r23058 | |||
2006-06-11 | Re-calculate tab width when the screen changes. | Torbjörn Andersson | |
svn-id: r23037 | |||
2006-06-11 | Patch from bugreport #1503715: "Quit should clear domain" | Eugene Sandulenko | |
svn-id: r23036 | |||
2006-06-11 | Whitespace. | Torbjörn Andersson | |
svn-id: r23035 | |||
2006-06-11 | Re-calculate the label width for EditGameDialog's language and platform pop-ups | Torbjörn Andersson | |
when the screen changes. svn-id: r23034 | |||
2006-06-11 | Patch #1336171: "MIDI gain setting for FluidSynth" with slight modifications | Eugene Sandulenko | |
of PSP theme to fit new slider into MIDI tab. svn-id: r23033 | |||
2006-06-11 | Patch from bugreport #1502409: "Search ScummVM directory for GUI theme". | Eugene Sandulenko | |
It adds theme patch setting to GUI. svn-id: r23032 | |||
2006-06-11 | Playstation -> PlayStation | Joost Peters | |
svn-id: r23026 | |||
2006-06-11 | Add Joachim as documentation writer | Eugene Sandulenko | |
svn-id: r23025 | |||
2006-06-11 | Sync credits | Eugene Sandulenko | |
svn-id: r23024 | |||
2006-06-10 | This may cut down a little on unnecessary strings / mallocs: | Torbjörn Andersson | |
* Only create the self.[xywh] aliases and its variables if prefixedname has no periods in it, e.g. MusicText.x, but not MusicText.align.x * Set the .r, .g and .b variables directly, rather than aliasing them through .x, .y and .w svn-id: r23000 | |||
2006-06-10 | Whitespace | Torbjörn Andersson | |
svn-id: r22999 | |||
2006-06-10 | Return proper keynames for Symbian keymapping | Lars Persson | |
svn-id: r22997 | |||
2006-06-08 | - Removes (obsolete) USE_AUTO_SCALE define | Johannes Schickel | |
- typo fix svn-id: r22987 | |||
2006-06-07 | oops. More appropriate place for loading fonts. Avoids loading fonts on | Eugene Sandulenko | |
each GUI start svn-id: r22968 | |||
2006-06-07 | Fix regression with console having wrong font on startup. | Eugene Sandulenko | |
svn-id: r22967 | |||
2006-06-06 | Move whole theme ini file to evaluator. Next step is caching. Also now it is | Eugene Sandulenko | |
possible to use per-resolution gfx and colors, i.e. complete customization. svn-id: r22964 | |||
2006-06-05 | Some minor tweaks to the classic theme's options dialog. The SoundFont and | Torbjörn Andersson | |
the paths buttons have the same left margin now. svn-id: r22941 | |||
2006-06-05 | Slightly optimize 'getVar(FOO)' usage pattern | Max Horn | |
svn-id: r22937 | |||
2006-06-05 | Some more string usage tweaks | Max Horn | |
svn-id: r22936 | |||
2006-06-05 | cleanup | Max Horn | |
svn-id: r22930 | |||
2006-06-05 | Fixing some more typenames to comply to the ScummVM coding guidelines | Max Horn | |
svn-id: r22929 | |||
2006-06-05 | Fix various typenames to comply to the ScummVM coding guidelines | Max Horn | |
svn-id: r22928 | |||
2006-06-05 | I just realized that by making the classic SCUMM options dialog just one pixel | Torbjörn Andersson | |
wider, it matches the old, hard-coded, width for the 1x scaler. How can I possibly resist something like that? :-) svn-id: r22926 | |||
2006-06-05 | Base the width of the SCUMM options dialog, classic theme, on buttonWidth, | Torbjörn Andersson | |
rather than hard-coding it. This should fix bug #1500674. svn-id: r22925 | |||
2006-06-04 | Fixes slider drawing. | Johannes Schickel | |
svn-id: r22918 | |||
2006-06-03 | Re-align the launcher version string when the screen changes. It could be | Torbjörn Andersson | |
argued that the widget should do this automagically, but in most cases they should probably keep the same alignment at all resolutions, so this is the exception that (dis)proves the rule. svn-id: r22906 | |||
2006-06-03 | I completely forgot to gredit Laurent Blume for Solaris x86 build which we | Eugene Sandulenko | |
offer. svn-id: r22901 | |||
2006-06-03 | Use full path in #include guard, to avoid name clashes; also, to declare ↵ | Max Horn | |
constants, enum is preferred over #define (causes less hard-to-debug errors) svn-id: r22885 | |||
2006-06-03 | Typo | Travis Howell | |
svn-id: r22879 | |||
2006-06-03 | Add credit for Feeble Files source code | Travis Howell | |
svn-id: r22876 | |||
2006-06-03 | *Loads* of Common::String related optimizations. Woa, *tons* of methods were ↵ | Max Horn | |
copying strings needlessly svn-id: r22873 | |||
2006-06-03 | When the screen changes, redraw all dialogs *immediately* rather than waiting | Torbjörn Andersson | |
for the main loop to check for _needRedraw. Otherwise subsequent events can cause widgets to be redrawn before the theme has had a chance to re-open the dialogs, and this could cause at least the modern theme to crash. svn-id: r22860 |