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2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
svn-id: r27681
2007-06-23Added more flexible KeyState constructor; updated comment in gui/Key.hMax Horn
svn-id: r27654
2007-06-23Update GUI::Key constructsMax Horn
svn-id: r27643
2007-06-22Adding two missing #includes to fix compilation. *sigh* I am really bad at ↵Max Horn
double checking my commits tonight. Sorry, folks svn-id: r27630
2007-06-22Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_Max Horn
svn-id: r27628
2007-06-22Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵Max Horn
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616
2007-06-22Changed default buttons of MessageDialogs and mass add dialog to accept ↵Max Horn
'return' as hotkey for the default button, instead of 'enter' (resp. even 'nothing' on some systems) svn-id: r27611
2007-06-22Use KEYCODE constants.Torbjörn Andersson
svn-id: r27598
2007-06-20Fix reading the speech_mute setting, the global setting was read, instead of ↵Travis Howell
the domain specific setting. svn-id: r27554
2007-06-16Update credits with some nicks from SF.netEugene Sandulenko
svn-id: r27482
2007-06-16Removed the isValid operation from the FilesystemNode class in favor of the ↵David Corrales
much richer combinations possible with the new operations (exists, isReadable and isWritable). The work on the Common::File class is far from complete. Only the necessary was updated. svn-id: r27473
2007-06-15If we failed to compute any description for a game target, create a dummy ↵Max Horn
description (this ensures that the entry is at least displayed) svn-id: r27419
2007-06-14Fixed a TODO about checking that the savegames path is writable.David Corrales
svn-id: r27403
2007-06-13Updated the about dialog (2006->2007, and added a header similar to our new ↵Max Horn
source code legal header; also moved the GPL header after the engines list (it seems wrong to list it at the *very end* of the about dialog scroller, after all it is our license) svn-id: r27391
2007-06-11Fix for reported button overlapping in PSP resolution.Eugene Sandulenko
svn-id: r27348
2007-06-11Bump theme versionEugene Sandulenko
svn-id: r27346
2007-06-11Fix bugs #1709323: "GUI: Button overlapping" and #1677997: "GUI: SwitchingEugene Sandulenko
options dialog between 1x and 2x" by introducing Volume tab to all resolutions svn-id: r27345
2007-06-11Revert commits:Eugene Sandulenko
r27175: Added partial workaround for bug #1677997 r27311: Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible r27312: Oops, fix crash when opening globals options dialog svn-id: r27344
2007-06-10Oops, fix crash when opening globals options dialogMax Horn
svn-id: r27312
2007-06-10Extended the fix for bug #1677997 to also cover the global options dialog; ↵Max Horn
also made the code a bit more flexible svn-id: r27311
2007-06-07Added partial workaround for bug #1677997Max Horn
svn-id: r27175
2007-06-07Added a FIXME/TODO regarding the volume override control in the 'Edit Game' ↵Max Horn
options dialog svn-id: r27174
2007-06-07Extended comment on TabWidget::removeTab() a bitMax Horn
svn-id: r27169
2007-06-07Added TabWidget::removeTab method; and updated some comments in TabWidget.hMax Horn
svn-id: r27168
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵David Corrales
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113
2007-06-03Fix bugs mentioned in #1730147 "GUI: Classic themes need to be updated"Eugene Sandulenko
svn-id: r27061
2007-05-31Merged the fs branch with trunk. r26949:27031David Corrales
svn-id: r27032
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-29Fix warning caused by not handling all enum values in a switch (caused by ↵Max Horn
the newly added EVENT_PREDICTIVE_DIALOG constant) svn-id: r27008
2007-05-27simplified code by moving key naming to the sdl port (where it belongs)Kostas Nakos
svn-id: r26978
2007-05-27Reverted r26922.Johannes Schickel
svn-id: r26967
2007-05-26Merged the fs branch with trunk. r26472:26948David Corrales
svn-id: r26949
2007-05-23Commit of patch #1715313 ("CORE: STL like algorithm implementation").Johannes Schickel
svn-id: r26929
2007-05-23syncEugene Sandulenko
svn-id: r26926
2007-05-22Simpilified Singleton implementation and usage.Johannes Schickel
svn-id: r26922
2007-05-22Move Yaz0r back from retired project members.Eugene Sandulenko
svn-id: r26919
2007-05-20Added peres to credits.Nicola Mettifogo
svn-id: r26896
2007-05-04Adding myself to the AGI section as wellFilippos Karapetis
svn-id: r26746
2007-04-29Little improvement for theme config validity check.Johannes Schickel
svn-id: r26671
2007-04-29Fix for crash when trying to select an outdated/wrong theme config.Johannes Schickel
svn-id: r26670
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on ↵Max Horn
scummvm-devel) svn-id: r26594
2007-04-25Re-generated credits.hTorbjörn Andersson
svn-id: r26593
2007-04-21improve the looks of keysdialogKostas Nakos
svn-id: r26554
2007-04-16added credits for wince code contributionsKostas Nakos
svn-id: r26527
2007-04-15Fixing some memory leaks in the GUI codeMax Horn
svn-id: r26515
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-03-17Don't track the modifier state, use the eventmanager instead (this also ↵Max Horn
fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add) svn-id: r26174
2007-03-17use _ prefix for member vars, as per our code formatting conventionsMax Horn
svn-id: r26173
2007-03-17Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), withTorbjörn Andersson
Fingolfin's blessings. Keyboard repeat is now handled by the event manager, rather than by individual engines. Since this can cause problems with some engines (see the AGI engine), the extra "key down" events are marked as "synthetic", so that they can be ignored if necessary. svn-id: r26170
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
svn-id: r26156