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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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kyra.h
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Author
2005-10-06
Moved the sequence player into its own class. I'm sure this could be
Torbjörn Andersson
2005-10-05
Applied my patch #1314023, since cyx liked the idea of cleaning up the
Torbjörn Andersson
2005-10-03
committed patch #1312156 'Various sprite-related things'. Thanks Oystein Eft...
Gregory Montoir
2005-09-11
committed patch #1281714 'Kyra 1 Sound Patch'. Thanks LordHoto.
Gregory Montoir
2005-09-10
renamed some vars for consistency with the demo tables
Gregory Montoir
2005-09-10
Add support for non-interactive demo version.
Travis Howell
2005-09-10
fixed line breaks ; cleanup
Gregory Montoir
2005-09-09
cleanup
Gregory Montoir
2005-09-08
some WIP code, moved Font stuff to Screen class
Gregory Montoir
2005-09-02
added special sequence opcode 8
Gregory Montoir
2005-08-31
some WIP code, add drawShape()
Gregory Montoir
2005-08-19
some WIP code to start introduction (with glitches) in Kyrandia 1 :
Gregory Montoir
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-01-09
Ensure the kyra legal headers match the rest of ScummVM
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-11-24
Fix a`ll engines. They work, though current fix is just temporary.
Eugene Sandulenko
2004-11-23
Added Engine::init() method; added return value to Engine::go()
Max Horn
2004-11-14
Patch #1066256. Mostly indentation fixes and some debug messages removed.
Eugene Sandulenko
2004-11-11
Bring kyra up-to-date with patch 1051358
James Brown
2004-10-16
Fix whitespace / code formatting to match out guidelines
Max Horn
2004-10-15
Merge in some of LordHotos kyra code, with some changes.
James Brown
2004-04-09
Add Kyrandia base
James Brown