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path: root/kyra/saveload.cpp
AgeCommit message (Collapse)Author
2006-02-091. Replaced the $Header$ tags in the Kyra filesOystein Eftevaag
2. Added code to let the player skip past dialogue by leftclicking or hitting '.' 3. Removed the waitTicks() function and replaced all usage with delay() 4. Corrected various speed issues, the intro should run at the correct pace now 5. Talkie versions will no longer display the story screen during the intro, as in the original. 6. Moved the delay() function adjacent to other delay functions. svn-id: r20438
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-12Fixed sound while loading games and fixed bug # 1403370.Johannes Schickel
svn-id: r19989
2006-01-12Implemented 'ingame' sound handling, and named the unknown opcodes from the ↵Johannes Schickel
cd version and 'implemented' them. svn-id: r19988
2006-01-10This should fix bug # 1401295.Johannes Schickel
svn-id: r19972
2006-01-08Fixed savefile loading.Johannes Schickel
svn-id: r19952
2006-01-08Safer check for correct savafiles.Johannes Schickel
svn-id: r19949
2006-01-03Fixed wrong formatting in animator.hJohannes Schickel
Reworked the savefiles and extracted the save/load code to saveload.cpp. svn-id: r19900