Age | Commit message (Collapse) | Author |
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svn-id: r20088
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opcode debug messages, and blocked unnecessary sprite anim script looping.
svn-id: r19992
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cd version
and 'implemented' them.
svn-id: r19988
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to remove the mouse flickering under cutscenes and such.
svn-id: r19962
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adjustment (to fix some graphics glitches).
svn-id: r19953
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svn-id: r19947
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is missing yet and one text part that malcolm says).
=> Kyra *should* be completeable now.
Also used KyraEngine:: in all debug calls from the KyraEngine class.
And fixes a bug while drawing shapes.
svn-id: r19928
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Moved scene object drawing into its own class (see animator.h and .cpp) (this needs some more cleanup!)
Moved text displaying into its own class (see text.h and .cpp)
Also moved timer code to timers.cpp and button code to gui.cpp.
Also changed wrong (c) information in debugger.h and debugger.cpp
svn-id: r19890
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svn-id: r19877
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Also implemented following opcodes:
- cmd_waitForConfirmationMouseClick
- cmd_drawItemShapeIntoScene
- cmd_setFireberryGlowPalette
- cmd_findBrightestFireberry
- cmd_sceneToDirection
- cmd_createAmuletJewel
- cmd_getCharactersMovementDelay
- cmd_setNoDrawShapesFlag
- cmd_checkClickOnNPC
- cmd_getFoyerItem
- cmd_setFoyerItem
- cmd_passiveProtection
- cmd_fillRect
Fixed bugs in some opcodes (mostly wrong debug calls)
Also changed debuglevel of all sprite functions to level 6 (from 5).
svn-id: r19831
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saw.
svn-id: r19827
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svn-id: r19816
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svn-id: r19763
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svn-id: r19657
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the scene switching code. Now the intro works correctly with a minor graphics glitch.
svn-id: r19588
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svn-id: r19560
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svn-id: r19549
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svn-id: r19548
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- fixed loadCharacterShapes
- fixed anim shape drawing
- corrected some tables
- added debug drawing for the pathfinder (still a bit buggy)
- gets a small script scene to work with some graphics glitches
- corrected some drawShape drawing functions
- started to implement cmd_walkPlayerToPoint and the needed functions
svn-id: r19539
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started to change a bit of the sprite code (thanks to vinterstum for his work)
It is still WIP code and breaks CD version, since all the used tables have to
be located in one cd version binary.
svn-id: r19361
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svn-id: r19170
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svn-id: r19163
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svn-id: r19142
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Eftevaag/vinterstum
svn-id: r18930
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