Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-03-24 | Fixed pal init | Vincent Hamm | |
svn-id: r3815 | |||
2002-03-23 | Changed the way games are detected. Now the detection is done out of the ↵ | Vincent Hamm | |
scumm object. We can now create de good scumm object depending of the game detected. Warning: the implementation is not yet finalised and the in game gui is more broken than ever.... svn-id: r3802 | |||
2002-03-20 | Preliminary redesigned of the virtual screen system. Now all the screen ↵ | Vincent Hamm | |
buffers are in a single 320*200 buffer, making video subprocess far more easy to do. On glitch remain in inventory's black area svn-id: r3793 | |||
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg ↵ | James Brown | |
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792 | |||
2002-03-16 | MorphOS port (sdl version) + endian fixes for big endian machines. | James Brown | |
svn-id: r3771 | |||
2002-03-16 | Lots of stuff - GUI fixes. More launcher work... and CD music working in ↵ | James Brown | |
MI1. Thanks to frob and realmz for their work on that. svn-id: r3762 | |||
2002-03-14 | winCE part 2 - still gui.cpp and scummvm.cpp left | James Brown | |
svn-id: r3752 | |||
2002-03-13 | Fix an OB1 and typecast. Need to find out cause of invalid object index to ↵ | James Brown | |
begin with.. svn-id: r3738 | |||
2002-03-13 | Zak hack. | James Brown | |
svn-id: r3737 | |||
2002-03-10 | Apply some patches by syke to prevent buffer overruns, etc. | James Brown | |
svn-id: r3723 | |||
2002-03-08 | Fix in getObjectXYpos which occured on big endian machines (for macos support) | Enrico Rolfi | |
svn-id: r3695 | |||
2002-03-08 | Implemented multiple image blast object | Vincent Hamm | |
svn-id: r3690 | |||
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' ↵ | James Brown | |
shadowing. svn-id: r3685 | |||
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown | |
svn-id: r3665 | |||
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many ↵ | Vincent Hamm | |
direction. Fixed bomp bug svn-id: r3661 | |||
2002-03-05 | Next episode in V7 reimplementation. Nearly working | Vincent Hamm | |
svn-id: r3658 | |||
2002-03-05 | More v7 implementation | Vincent Hamm | |
svn-id: r3656 | |||
2002-03-05 | Fixed struct ImageHeader for v7 implementation | Vincent Hamm | |
svn-id: r3652 | |||
2002-03-05 | Fixed struct CodeHeader for v7 implementation | Vincent Hamm | |
svn-id: r3651 | |||
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm | |
svn-id: r3650 | |||
2002-03-05 | Sam and Max inventory hack. Makes it work, but is nasty ;) | James Brown | |
svn-id: r3644 | |||
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown | |
svn-id: r3627 | |||
2002-02-15 | Zak256 object image fix! | James Brown | |
svn-id: r3596 | |||
2002-02-13 | fixed lots of object problems in loomcd | Vincent Hamm | |
svn-id: r3576 | |||
2002-02-13 | a few fix for Zak256 | Vincent Hamm | |
svn-id: r3575 | |||
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially ↵ | James Brown | |
runs (may need to hit escape a few times, after selecting your difficulty). Still very incomplete and in progress. svn-id: r3568 | |||
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown | |
Not enough here to actually work yet, just the base groundwork needed. svn-id: r3567 | |||
2001-12-29 | workaround to prevent crashes in the indy4 world map (seems to be a bug in ↵ | Ludvig Strigeus | |
indy4's scripts) svn-id: r3540 | |||
2001-12-29 | fixed two bugs in indy4. | Ludvig Strigeus | |
actors were facing in the wrong direction on the stairs, actors moved strangely in monte carlo svn-id: r3538 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-04 | fixed some stuff related to in what order objects are drawn as well as a bug ↵ | Ludvig Strigeus | |
with object parents svn-id: r3525 | |||
2001-12-03 | Fixed a couple of alignment issues | Ludvig Strigeus | |
svn-id: r3521 | |||
2001-11-27 | some BOMP support, | Ludvig Strigeus | |
some fixes svn-id: r3506 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus | |
svn-id: r3490 | |||
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus | |
fixed some bugs svn-id: r3486 | |||
2001-11-07 | debugger fix, | Ludvig Strigeus | |
removed hardcoded constants, resouce lock state is now saved in the savegame, fixed bug with MI1 svn-id: r3470 | |||
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus | |
svn-id: r3467 | |||
2001-11-06 | fix in save game loader, | Ludvig Strigeus | |
sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it, buffer out of bounds read fixed in Scumm::isMaskActiveAt svn-id: r3466 | |||
2001-11-06 | full screen flag, | Ludvig Strigeus | |
better mouse cursors, removed change log from individual files svn-id: r3462 | |||
2001-11-05 | bug fixes, | Ludvig Strigeus | |
speech in dott svn-id: r3454 | |||
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus | |
svn-id: r3446 | |||
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus | |
debugger skeleton implemented svn-id: r3442 | |||
2001-10-17 | fixed big endian bug | Ludvig Strigeus | |
svn-id: r3440 | |||
2001-10-16 | made files compile on unix | Ludvig Strigeus | |
svn-id: r3434 | |||
2001-10-16 | preliminary DOTT support | Ludvig Strigeus | |
svn-id: r3433 | |||
2001-10-09 | fixed object parent bug | Ludvig Strigeus | |
fixed some signed/unsigned comparisons svn-id: r3413 | |||
2001-10-09 | Initial revision | Ludvig Strigeus | |
svn-id: r3408 |