Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-23 | use BobSlot::clear instead of Graphics::clearBob | Gregory Montoir | |
svn-id: r12578 | |||
2004-01-21 | clear user input before entering Journal (no more load problems occuring ↵ | Gregory Montoir | |
when journal is started as joe is about to do sthg) svn-id: r12568 | |||
2004-01-16 | redundant check | Gregory Montoir | |
svn-id: r12442 | |||
2004-01-16 | - removed noisy warning in talk code | Gregory Montoir | |
- set _entryObj only if verb is WALK_TO - changed setConditions code in Command::openOrCloseAssociatedObject to be consistent with Command::setConditions ; this isn't like the original, but more logical to me. svn-id: r12441 | |||
2004-01-16 | some assert() calls | Gregory Montoir | |
svn-id: r12435 | |||
2004-01-16 | it seems entryObj can be <0, check for it | Gregory Montoir | |
svn-id: r12433 | |||
2004-01-14 | - tweaked a bit walking functions to make persons stop walking when a ↵ | Gregory Montoir | |
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385 | |||
2004-01-14 | cleanup | Gregory Montoir | |
svn-id: r12378 | |||
2004-01-13 | - wrong sentence was spoken when Joe was trying to 'pick up' a person | Gregory Montoir | |
- clear command before switching rooms - clear texts at the end of cutaway (fix minor glitch in interview intro) svn-id: r12361 | |||
2004-01-11 | cleanup | Gregory Montoir | |
svn-id: r12318 | |||
2004-01-10 | cleanup | Gregory Montoir | |
svn-id: r12312 | |||
2004-01-10 | this should fix : | Gregory Montoir | |
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-08 | moved the remaining 'graphics' stuff from Logic to Graphics | Gregory Montoir | |
svn-id: r12266 | |||
2004-01-08 | - new Grid class to handle all zones / areas stuff | Gregory Montoir | |
- adapted Logic/Walk code to use it svn-id: r12250 | |||
2004-01-07 | - moved some Person/Anim code to Graphics | Gregory Montoir | |
- some renaming svn-id: r12218 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-30 | interview mini-game support | Gregory Montoir | |
svn-id: r12037 | |||
2003-12-29 | mass debuglevel change for less verbosity (0 -> 6) | Joost Peters | |
importance/relevance has to be decided on an individual basis, if needed, later on svn-id: r12021 | |||
2003-12-29 | cleanup & follow code conventions | Gregory Montoir | |
svn-id: r12019 | |||
2003-12-28 | cleanup | Gregory Montoir | |
svn-id: r12003 | |||
2003-12-28 | - added 'song' debugger command | Joost Peters | |
- restore music after loading game - fix for bug in Roland Floda Corridor music - added LE struct reading methods (and renamed the old BE ones) for future compatibility with original DOS savegames svn-id: r11985 | |||
2003-12-15 | cleanup | Gregory Montoir | |
svn-id: r11651 | |||
2003-12-14 | re-enable keyboard commands | Gregory Montoir | |
svn-id: r11641 | |||
2003-12-14 | don't call Command::changeObjectState() on items | Gregory Montoir | |
svn-id: r11639 | |||
2003-12-14 | add check before accessing ObjectData (only for safety) | Gregory Montoir | |
svn-id: r11634 | |||
2003-12-13 | some refactoring in Command code (removed/commented unused code, renamed ↵ | Gregory Montoir | |
some methods) svn-id: r11619 | |||
2003-12-12 | cleanup | Gregory Montoir | |
svn-id: r11600 | |||
2003-12-12 | get rid of Verb class | Gregory Montoir | |
svn-id: r11594 | |||
2003-12-11 | constructors cleanup | Gregory Montoir | |
svn-id: r11589 | |||
2003-12-11 | cleanup | Gregory Montoir | |
svn-id: r11588 | |||
2003-12-11 | merged Logic::joeGrab & Logic::joeGrabDirection and removed speed argument ↵ | Gregory Montoir | |
as it always equals 0 svn-id: r11582 | |||
2003-12-11 | centralize all State related stuff | Gregory Montoir | |
svn-id: r11577 | |||
2003-12-06 | minor cleanup, reuse some data from intervie.exe | Gregory Montoir | |
svn-id: r11519 | |||
2003-12-03 | fix problem in opening/closing doors | Gregory Montoir | |
svn-id: r11485 | |||
2003-12-02 | fix a potiental journal issue | Gregory Montoir | |
svn-id: r11478 | |||
2003-12-02 | - some Command code refactoring (removed unused code, splitted some methods) | Gregory Montoir | |
- game is now playable up to floda basement (at least) svn-id: r11477 | |||
2003-12-01 | fix bug in command code, letting a failed command being executed | Gregory Montoir | |
svn-id: r11452 | |||
2003-11-30 | cleanup | Gregory Montoir | |
svn-id: r11438 | |||
2003-11-27 | - speak correct sentence when object is not usable | Gregory Montoir | |
- some hardcoded stuff for rooms 69 & 108 - handle CUTJOEF svn-id: r11383 | |||
2003-11-26 | fix some animation issues | Gregory Montoir | |
svn-id: r11380 | |||
2003-11-26 | add a wrapper for Talk::speak in Logic that clears current command | Gregory Montoir | |
svn-id: r11379 | |||
2003-11-26 | clear current command *in* Command class (not logic) | Gregory Montoir | |
svn-id: r11376 | |||
2003-11-26 | rename some methods (purely cosmetic) and fix some walking problems when ↵ | Gregory Montoir | |
closing Journal screen svn-id: r11373 | |||
2003-11-26 | preliminary journal implementation ; this should allow to save/load game ↵ | Gregory Montoir | |
state and somewhat configure sound/speech stuff svn-id: r11370 | |||
2003-11-20 | fix 'gorilla becoming invisible' issue (this was due to the missing ↵ | Gregory Montoir | |
CLEAR_COMMAND call in SPEAK/TALK ; for now, added a Command::clear before each 'sensible' Talk::* call) svn-id: r11352 | |||
2003-11-16 | Fixed warning | Torbjörn Andersson | |
svn-id: r11308 | |||
2003-11-16 | fix song playafter/playbefore type issue | Gregory Montoir | |
svn-id: r11307 | |||
2003-11-16 | fix some bugs : | Gregory Montoir | |
- Joe being unable to grab oil during carbam scene (walking bug, when dest_pt == orig_pt) - wrong Joe facing direction when opening plane door updated handlePinnacleRoom() comment svn-id: r11306 | |||
2003-11-15 | - Enabled missing calls to _sound->playSong, now it should *really* play all SFX | Joost Peters | |
- Moved sound/music related toggle variables to Sound class - Changed "Couldn't find file.." warning() to debug(7, ..) svn-id: r11303 |