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path: root/queen/display.cpp
AgeCommit message (Expand)Author
2004-01-15got rid of timer stuff to handle display syncGregory Montoir
2004-01-14- tweaked a bit walking functions to make persons stop walking when a cutaway...Gregory Montoir
2004-01-13- wrong sentence was spoken when Joe was trying to 'pick up' a personGregory Montoir
2004-01-11minor display code changesGregory Montoir
2004-01-11tweaked a bit dirty blocks display code, this fixes the minor glitch in inter...Gregory Montoir
2004-01-10enabled arrows in dialogue (non english versions)Gregory Montoir
2004-01-10this should fix :Gregory Montoir
2004-01-09fix mouse pointer glitch occuring when exiting DebuggerGregory Montoir
2004-01-09renamed some methods and moved some code to DisplayGregory Montoir
2004-01-08cleanup, xref updateGregory Montoir
2004-01-08mostly cleanup :Gregory Montoir
2004-01-06updated copyright noticeMax Horn
2004-01-06simplified room switching code a bitGregory Montoir
2004-01-04- added code to only redraw changed blocks in order to avoid full screen refreshGregory Montoir
2004-01-02minor rewrite of screenblanker codeGregory Montoir
2003-12-31There's that incomprehensible MinGW GCC warning again!Torbjörn Andersson
2003-12-29invalidate previous dynalum value on re-init (this fixes room <-> journal iss...Gregory Montoir
2003-12-29mass debuglevel change for less verbosity (0 -> 6)Joost Peters
2003-12-29cleanup & follow code conventionsGregory Montoir
2003-12-29- hack to read patched .dog files (french & italian versions) from game data ...Gregory Montoir
2003-12-26cleanupGregory Montoir
2003-12-26oopsGregory Montoir
2003-12-26enable original screen blankersGregory Montoir
2003-12-11constructors cleanupGregory Montoir
2003-12-05- fix Joe scaling issue when switching from room 51 to 47 (temple)Gregory Montoir
2003-12-03remaining stuff for Azura/FlodaGregory Montoir
2003-12-01cleanup header includesGregory Montoir
2003-11-30cleanupGregory Montoir
2003-11-24cleanup/update + make Display::palCustomScroll matching exactly the original ...Gregory Montoir
2003-11-15fix some bugs :Gregory Montoir
2003-11-14rewitten fullscreen/panel switching codeGregory Montoir
2003-11-13fix some bugs :Gregory Montoir
2003-11-10hack for special french characterGregory Montoir
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08Start/stop scenes - fixes missing panel.David Eriksson
2003-11-07fix palette glitches occuring when Joe switches from his clothes to the dressGregory Montoir
2003-11-04change white palette entry for cursor in order to avoid glitch when palFadeIn...Gregory Montoir
2003-11-01use input->delay instead of system->delayGregory Montoir
2003-11-01don't do dynalum if palette scroll is disabledGregory Montoir
2003-10-31add mouse cursor codeGregory Montoir
2003-10-29only one RandomSource for the engineGregory Montoir
2003-10-28handle (x,y) negative coordinates in dynalumGregory Montoir
2003-10-28safer dynalum tweakGregory Montoir
2003-10-28Safer use of dynalum.David Eriksson
2003-10-24misc fixes/tweaksGregory Montoir
2003-10-23Initial version of the Input class. Some things still missing.David Eriksson
2003-10-21(better ?) scrolling timingGregory Montoir
2003-10-20scrolling timing (copy/paste from SkyEngine)Gregory Montoir
2003-10-20remaining palette stuffGregory Montoir
2003-10-18Special actions for cdint.cutDavid Eriksson