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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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queen
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graphics.cpp
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Author
2004-01-15
reset _lastSoundIndex in car animation too
Gregory Montoir
2004-01-14
- tweaked a bit walking functions to make persons stop walking when a cutaway...
Gregory Montoir
2004-01-12
New save/load code, this *breaks* compatiblity with the previous
Gregory Montoir
2004-01-11
minor display code changes
Gregory Montoir
2004-01-11
cleanup
Gregory Montoir
2004-01-10
cleanup
Gregory Montoir
2004-01-10
workaround for final room sound issues
Gregory Montoir
2004-01-09
fix mouse pointer glitch occuring when exiting Debugger
Gregory Montoir
2004-01-09
renamed some methods and moved some code to Display
Gregory Montoir
2004-01-08
minor Logic::initPerson() tweak
Gregory Montoir
2004-01-08
moved the remaining 'graphics' stuff from Logic to Graphics
Gregory Montoir
2004-01-08
cleanup, xref update
Gregory Montoir
2004-01-08
- new Grid class to handle all zones / areas stuff
Gregory Montoir
2004-01-08
mostly cleanup :
Gregory Montoir
2004-01-07
- moved some Person/Anim code to Graphics
Gregory Montoir
2004-01-06
- minor cleanup in Person/Actor stuff
Gregory Montoir
2004-01-06
moved animation stuff to Graphics class
Gregory Montoir
2004-01-06
updated copyright notice
Max Horn
2004-01-06
simplified room switching code a bit
Gregory Montoir
2004-01-05
- enabled debugger in QueenEngine::errorString
Gregory Montoir
2004-01-05
added a class to manage banks, Queen::Graphics cleanup
Gregory Montoir
2004-01-04
- added code to only redraw changed blocks in order to avoid full screen refresh
Gregory Montoir
2004-01-02
minor rewrite of screenblanker code
Gregory Montoir
2003-12-30
remove hack from original code, this was apparently only needed for SELECT_VE...
Gregory Montoir
2003-12-29
cleanup & follow code conventions
Gregory Montoir
2003-12-27
enable alternative introduction
Gregory Montoir
2003-12-26
cleanup
Gregory Montoir
2003-12-20
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
Gregory Montoir
2003-12-19
put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
Gregory Montoir
2003-12-11
constructors cleanup
Gregory Montoir
2003-12-03
fix klunk scene glitches
Gregory Montoir
2003-12-03
new room/gamestate constants
Gregory Montoir
2003-12-01
cleanup
Gregory Montoir
2003-12-01
cleanup header includes
Gregory Montoir
2003-11-30
cleanup
Gregory Montoir
2003-11-27
- speak correct sentence when object is not usable
Gregory Montoir
2003-11-26
fix some animation issues
Gregory Montoir
2003-11-20
use constants instead of plain integers for room numbers
Gregory Montoir
2003-11-17
fix 'chasing car disappearing for a frame' issue
Gregory Montoir
2003-11-15
fix some bugs :
Gregory Montoir
2003-11-12
fix some bugs :
Gregory Montoir
2003-11-10
fix some bugs :
Gregory Montoir
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-07
add bob parallax stuff for room 74 (carbam)
Gregory Montoir
2003-11-06
The more I implement, the more I need to implement.
David Eriksson
2003-11-02
Match new[] with delete[].
David Eriksson
2003-11-01
rename Queen::GameSettings to Queen::GameConfig
Gregory Montoir
2003-10-31
add mouse cursor code
Gregory Montoir
2003-10-28
added loadFileMalloc() method
Joost Peters
2003-10-25
cleanup Graphics / populate BobSlot
Gregory Montoir
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