index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
queen
/
logic.cpp
Age
Commit message (
Expand
)
Author
2004-03-18
fixed issue when loading a savegame in last room (robot/frank fight)
Gregory Montoir
2004-03-14
prevent journal from reappearing when F1 is pressed more than once
Gregory Montoir
2004-03-07
cleanup (removed irrevelant comments and useless XXX'ed code)
Gregory Montoir
2004-02-28
simplified alt_intro check
Gregory Montoir
2004-02-28
removed hack from loading code
Gregory Montoir
2004-02-27
Handle comic book case, enable music toggle and some minor cleanup.
Joost Peters
2004-02-21
I am an idiot.
Joost Peters
2004-02-21
Fix for bug #899881 (Sounds played when sound turned off)
Joost Peters
2004-02-11
Don't do unnecessary checks
Joost Peters
2004-02-10
Alternative intro. is only in CD versions.
Travis Howell
2004-02-01
init _joe.walk (valgrind warning)
Joost Peters
2004-01-27
Proper fix for bug #884712
Joost Peters
2004-01-25
Seperate SFX and Speech.
Joost Peters
2004-01-22
(slightly) less hackish bounding box code
Gregory Montoir
2004-01-21
clear user input before entering Journal (no more load problems occuring when...
Gregory Montoir
2004-01-20
- fixed bug #880415 (only setup bam scene after all _vm->update() calls)
Gregory Montoir
2004-01-19
*temporary* fix for LineReader to handle files not terminated by an empty str...
Gregory Montoir
2004-01-16
some assert() calls
Gregory Montoir
2004-01-16
rewritten Logic::setupJoeInRoom(), in order to only get objectData(_entryObj)...
Gregory Montoir
2004-01-16
it seems entryObj can be <0, check for it
Gregory Montoir
2004-01-14
- tweaked a bit walking functions to make persons stop walking when a cutaway...
Gregory Montoir
2004-01-12
New save/load code, this *breaks* compatiblity with the previous
Gregory Montoir
2004-01-12
oops
Gregory Montoir
2004-01-12
turned Logic::useJournal() into a virtual method
Gregory Montoir
2004-01-12
fixes compilation for our *cough* favourite *cough**cough* compiler: MSVC!
Joost Peters
2004-01-11
minor display code changes
Gregory Montoir
2004-01-11
cleanup
Gregory Montoir
2004-01-11
- stop voice when skipping dialogue
Joost Peters
2004-01-09
renamed some methods and moved some code to Display
Gregory Montoir
2004-01-08
minor Logic::initPerson() tweak
Gregory Montoir
2004-01-08
moved the remaining 'graphics' stuff from Logic to Graphics
Gregory Montoir
2004-01-08
cleanup, xref update
Gregory Montoir
2004-01-08
- new Grid class to handle all zones / areas stuff
Gregory Montoir
2004-01-08
mostly cleanup :
Gregory Montoir
2004-01-07
- moved some Person/Anim code to Graphics
Gregory Montoir
2004-01-06
- minor cleanup in Person/Actor stuff
Gregory Montoir
2004-01-06
- enabled debugger in QueenEngine::errorString
Gregory Montoir
2004-01-06
moved animation stuff to Graphics class
Gregory Montoir
2004-01-06
updated copyright notice
Max Horn
2004-01-06
simplified room switching code a bit
Gregory Montoir
2004-01-05
added a class to manage banks, Queen::Graphics cleanup
Gregory Montoir
2004-01-05
At last - credits!
David Eriksson
2004-01-04
- added code to only redraw changed blocks in order to avoid full screen refresh
Gregory Montoir
2004-01-02
minor rewrite of some asm funcs
Gregory Montoir
2003-12-30
acessing _numGraphics'th element of GraphicData array is safe
Gregory Montoir
2003-12-30
interview mini-game support
Gregory Montoir
2003-12-30
minor cleanup & add playSong() calls in Logic::handlePinnacleRoom
Gregory Montoir
2003-12-29
cleanup
Gregory Montoir
2003-12-29
only call Logic::executeSpecialMove if asm > 0
Gregory Montoir
2003-12-29
mass debuglevel change for less verbosity (0 -> 6)
Joost Peters
[next]