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path: root/queen/logic.cpp
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2004-04-03patch #910779 (with minor tweaks), fotaq hebrew support :Gregory Montoir
- reversed button captions in journal - reversed command text in pinnacle room - reverse order of lines in dialogue chooser thanks Ori Avtalion ! svn-id: r13447
2004-03-26does this fixes the journal issue for spanish version ?Gregory Montoir
svn-id: r13384
2004-03-23Fix #922003 - FOTAQ crash on PocketPCNicolas Bacca
svn-id: r13372
2004-03-18fixed issue when loading a savegame in last room (robot/frank fight)Gregory Montoir
svn-id: r13338
2004-03-14prevent journal from reappearing when F1 is pressed more than onceGregory Montoir
svn-id: r13272
2004-03-07cleanup (removed irrevelant comments and useless XXX'ed code)Gregory Montoir
svn-id: r13214
2004-02-28simplified alt_intro checkGregory Montoir
svn-id: r13082
2004-02-28removed hack from loading codeGregory Montoir
svn-id: r13080
2004-02-27Handle comic book case, enable music toggle and some minor cleanup.Joost Peters
svn-id: r13074
2004-02-21I am an idiot.Joost Peters
Better fix for bug #899881 (Sounds played when sound turned off) - I forgot I added the isSpeech flag a while back. :) svn-id: r12976
2004-02-21Fix for bug #899881 (Sounds played when sound turned off)Joost Peters
svn-id: r12975
2004-02-11Don't do unnecessary checksJoost Peters
svn-id: r12827
2004-02-10Alternative intro. is only in CD versions.Travis Howell
svn-id: r12816
2004-02-01init _joe.walk (valgrind warning)Joost Peters
svn-id: r12701
2004-01-27Proper fix for bug #884712Joost Peters
svn-id: r12635
2004-01-25Seperate SFX and Speech.Joost Peters
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599
2004-01-22(slightly) less hackish bounding box codeGregory Montoir
svn-id: r12576
2004-01-21clear user input before entering Journal (no more load problems occuring ↵Gregory Montoir
when journal is started as joe is about to do sthg) svn-id: r12568
2004-01-20- fixed bug #880415 (only setup bam scene after all _vm->update() calls)Gregory Montoir
- constness svn-id: r12564
2004-01-19*temporary* fix for LineReader to handle files not terminated by an empty ↵Gregory Montoir
string (*.crd) svn-id: r12527
2004-01-16some assert() callsGregory Montoir
svn-id: r12435
2004-01-16rewritten Logic::setupJoeInRoom(), in order to only get ↵Gregory Montoir
objectData(_entryObj) when necessary svn-id: r12434
2004-01-16it seems entryObj can be <0, check for itGregory Montoir
svn-id: r12433
2004-01-14- tweaked a bit walking functions to make persons stop walking when a ↵Gregory Montoir
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385
2004-01-12New save/load code, this *breaks* compatiblity with the previousGregory Montoir
savefile format. Use the 'qsc' tool to convert your old files (http://0x.7fc1.org/fotaq/qsc.[cpp|exe]). svn-id: r12339
2004-01-12oopsGregory Montoir
svn-id: r12337
2004-01-12turned Logic::useJournal() into a virtual methodGregory Montoir
svn-id: r12336
2004-01-12fixes compilation for our *cough* favourite *cough**cough* compiler: MSVC!Joost Peters
svn-id: r12331
2004-01-11minor display code changesGregory Montoir
svn-id: r12323
2004-01-11cleanupGregory Montoir
svn-id: r12318
2004-01-11- stop voice when skipping dialogueJoost Peters
- scroll 4 inventory items when right-clicking svn-id: r12314
2004-01-09renamed some methods and moved some code to DisplayGregory Montoir
svn-id: r12276
2004-01-08minor Logic::initPerson() tweakGregory Montoir
svn-id: r12270
2004-01-08moved the remaining 'graphics' stuff from Logic to GraphicsGregory Montoir
svn-id: r12266
2004-01-08cleanup, xref updateGregory Montoir
svn-id: r12256
2004-01-08- new Grid class to handle all zones / areas stuffGregory Montoir
- adapted Logic/Walk code to use it svn-id: r12250
2004-01-08mostly cleanup :Gregory Montoir
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240
2004-01-07- moved some Person/Anim code to GraphicsGregory Montoir
- some renaming svn-id: r12218
2004-01-06- minor cleanup in Person/Actor stuffGregory Montoir
- minor tweak in Graphics::bobSetText() from previous commit (message was erroneous) : - moved config stuff to QueenEngine - added 3 Logic subclasses to handle the specific parts of each game version (demo, intv...) svn-id: r12195
2004-01-06- enabled debugger in QueenEngine::errorStringGregory Montoir
- initialise Cutaway::_personCount* when the Cutaway starts - minor tweaks in BankManager svn-id: r12185
2004-01-06moved animation stuff to Graphics classGregory Montoir
svn-id: r12182
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-06simplified room switching code a bitGregory Montoir
svn-id: r12165
2004-01-05added a class to manage banks, Queen::Graphics cleanupGregory Montoir
svn-id: r12157
2004-01-05At last - credits!David Eriksson
svn-id: r12155
2004-01-04- added code to only redraw changed blocks in order to avoid full screen refreshGregory Montoir
- minor code cleanup in Graphics/Display svn-id: r12147
2004-01-02minor rewrite of some asm funcsGregory Montoir
svn-id: r12088
2003-12-30acessing _numGraphics'th element of GraphicData array is safeGregory Montoir
svn-id: r12046
2003-12-30interview mini-game supportGregory Montoir
svn-id: r12037
2003-12-30minor cleanup & add playSong() calls in Logic::handlePinnacleRoomGregory Montoir
svn-id: r12031