Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-27 | Proper fix for bug #884712 | Joost Peters | |
svn-id: r12635 | |||
2004-01-20 | - fixed bug #880415 (only setup bam scene after all _vm->update() calls) | Gregory Montoir | |
- constness svn-id: r12564 | |||
2004-01-16 | rewritten Logic::setupJoeInRoom(), in order to only get ↵ | Gregory Montoir | |
objectData(_entryObj) when necessary svn-id: r12434 | |||
2004-01-14 | - tweaked a bit walking functions to make persons stop walking when a ↵ | Gregory Montoir | |
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385 | |||
2004-01-12 | New save/load code, this *breaks* compatiblity with the previous | Gregory Montoir | |
savefile format. Use the 'qsc' tool to convert your old files (http://0x.7fc1.org/fotaq/qsc.[cpp|exe]). svn-id: r12339 | |||
2004-01-12 | turned Logic::useJournal() into a virtual method | Gregory Montoir | |
svn-id: r12336 | |||
2004-01-11 | cleanup | Gregory Montoir | |
svn-id: r12318 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-08 | minor Logic::initPerson() tweak | Gregory Montoir | |
svn-id: r12270 | |||
2004-01-08 | moved the remaining 'graphics' stuff from Logic to Graphics | Gregory Montoir | |
svn-id: r12266 | |||
2004-01-08 | cleanup, xref update | Gregory Montoir | |
svn-id: r12256 | |||
2004-01-08 | - new Grid class to handle all zones / areas stuff | Gregory Montoir | |
- adapted Logic/Walk code to use it svn-id: r12250 | |||
2004-01-08 | mostly cleanup : | Gregory Montoir | |
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240 | |||
2004-01-07 | - moved some Person/Anim code to Graphics | Gregory Montoir | |
- some renaming svn-id: r12218 | |||
2004-01-06 | - minor cleanup in Person/Actor stuff | Gregory Montoir | |
- minor tweak in Graphics::bobSetText() from previous commit (message was erroneous) : - moved config stuff to QueenEngine - added 3 Logic subclasses to handle the specific parts of each game version (demo, intv...) svn-id: r12195 | |||
2004-01-06 | - enabled debugger in QueenEngine::errorString | Gregory Montoir | |
- initialise Cutaway::_personCount* when the Cutaway starts - minor tweaks in BankManager svn-id: r12185 | |||
2004-01-06 | moved animation stuff to Graphics class | Gregory Montoir | |
svn-id: r12182 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-05 | At last - credits! | David Eriksson | |
svn-id: r12155 | |||
2004-01-02 | minor rewrite of some asm funcs | Gregory Montoir | |
svn-id: r12088 | |||
2003-12-30 | interview mini-game support | Gregory Montoir | |
svn-id: r12037 | |||
2003-12-30 | minor cleanup & add playSong() calls in Logic::handlePinnacleRoom | Gregory Montoir | |
svn-id: r12031 | |||
2003-12-29 | - revise the way special moves are handled (demo and interview don't need a ↵ | Gregory Montoir | |
table) - slighlty modified some asm funcs which could let the game in fast mode - minor cleanup svn-id: r12018 | |||
2003-12-29 | more 'preparation' for interview and minor tweaks for demo | Gregory Montoir | |
svn-id: r12016 | |||
2003-12-27 | enable alternative introduction | Gregory Montoir | |
svn-id: r11959 | |||
2003-12-26 | new debugging code, using Common::Debugger | Gregory Montoir | |
svn-id: r11940 | |||
2003-12-20 | some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr)) | Gregory Montoir | |
svn-id: r11786 | |||
2003-12-13 | some refactoring in Command code (removed/commented unused code, renamed ↵ | Gregory Montoir | |
some methods) svn-id: r11619 | |||
2003-12-12 | cleanup | Gregory Montoir | |
svn-id: r11600 | |||
2003-12-12 | get rid of Verb class | Gregory Montoir | |
svn-id: r11594 | |||
2003-12-11 | constructors cleanup | Gregory Montoir | |
svn-id: r11589 | |||
2003-12-11 | cleanup | Gregory Montoir | |
svn-id: r11588 | |||
2003-12-11 | merged Logic::joeGrab & Logic::joeGrabDirection and removed speed argument ↵ | Gregory Montoir | |
as it always equals 0 svn-id: r11582 | |||
2003-12-11 | cleanup | Gregory Montoir | |
svn-id: r11579 | |||
2003-12-11 | centralize all State related stuff | Gregory Montoir | |
svn-id: r11577 | |||
2003-12-10 | get rid of GameConfig, use ConfigurationManager | Gregory Montoir | |
svn-id: r11555 | |||
2003-12-10 | - moved QueenEngine::roomChanged to Logic and enabled call from Cutaway code ↵ | Gregory Montoir | |
(this fixes the 2 irons bars being displayed at the end of c39a.cut) - moved my 'panel being hidden after the head room display' fix - fix problem in joeCutFacing / joeFacing in cutaway code svn-id: r11553 | |||
2003-12-10 | cleanup, split Cutaway::specialMove() into several methods ; this should ↵ | Gregory Montoir | |
allow us minor changes in order to support different/other special moves (demo, interview) svn-id: r11552 | |||
2003-12-05 | cleanup, s/abs/ABS/g | Gregory Montoir | |
svn-id: r11501 | |||
2003-12-04 | cleanup | Gregory Montoir | |
svn-id: r11494 | |||
2003-12-03 | - hard coded cutaway stuff for boat room | Gregory Montoir | |
- hard coded cutaway and talk oracle stuff - scale Joe during cutaway when changing rooms - special moves 20 & 24 (temple room 100) - special move 15 (valley room 67) - special move 26 (c69g.CUT) - (game is now completable up to final fight scene) svn-id: r11491 | |||
2003-12-03 | fix klunk scene glitches | Gregory Montoir | |
svn-id: r11486 | |||
2003-12-02 | - some Command code refactoring (removed unused code, splitted some methods) | Gregory Montoir | |
- game is now playable up to floda basement (at least) svn-id: r11477 | |||
2003-12-01 | cleanup header includes | Gregory Montoir | |
svn-id: r11449 | |||
2003-11-30 | cleanup | Gregory Montoir | |
svn-id: r11438 | |||
2003-11-27 | - speak correct sentence when object is not usable | Gregory Montoir | |
- some hardcoded stuff for rooms 69 & 108 - handle CUTJOEF svn-id: r11383 | |||
2003-11-26 | add a wrapper for Talk::speak in Logic that clears current command | Gregory Montoir | |
svn-id: r11379 | |||
2003-11-26 | preliminary journal implementation ; this should allow to save/load game ↵ | Gregory Montoir | |
state and somewhat configure sound/speech stuff svn-id: r11370 | |||
2003-11-15 | - Enabled missing calls to _sound->playSong, now it should *really* play all SFX | Joost Peters | |
- Moved sound/music related toggle variables to Sound class - Changed "Couldn't find file.." warning() to debug(7, ..) svn-id: r11303 | |||
2003-11-15 | fix some bugs : | Gregory Montoir | |
- right-clicking on inventory item doesn't execute default action - unapplied room light level when Joe enters a room - updated comment in roomDisplay on palette fading problem - during dialogue, invalid mouse-overs (added enum for joeWalk flag too) preparing Journal stuff : - add a (almost useless) useJournal method to Logic - removed useless code in Graphics, as it should (and could) be easily re-written in a more OO way svn-id: r11299 |