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path: root/queen/logic.h
AgeCommit message (Expand)Author
2005-01-01Updated copyrightMax Horn
2004-12-31added some comments and re-indented some parts of codeGregory Montoir
2004-12-02simplified palette handlingGregory Montoir
2004-11-23cleanup, follow code conventionsGregory Montoir
2004-11-23sync queen engine with latest OSystem changesGregory Montoir
2004-10-17plugged some memory leaksGregory Montoir
2004-10-08cleanup ; follow the code conventionsGregory Montoir
2004-10-03merged FRAMES_JOE and FRAMES_JOE_XTRAGregory Montoir
2004-01-27Proper fix for bug #884712Joost Peters
2004-01-20- fixed bug #880415 (only setup bam scene after all _vm->update() calls)Gregory Montoir
2004-01-16rewritten Logic::setupJoeInRoom(), in order to only get objectData(_entryObj)...Gregory Montoir
2004-01-14- tweaked a bit walking functions to make persons stop walking when a cutaway...Gregory Montoir
2004-01-12New save/load code, this *breaks* compatiblity with the previousGregory Montoir
2004-01-12turned Logic::useJournal() into a virtual methodGregory Montoir
2004-01-11cleanupGregory Montoir
2004-01-09renamed some methods and moved some code to DisplayGregory Montoir
2004-01-08minor Logic::initPerson() tweakGregory Montoir
2004-01-08moved the remaining 'graphics' stuff from Logic to GraphicsGregory Montoir
2004-01-08cleanup, xref updateGregory Montoir
2004-01-08- new Grid class to handle all zones / areas stuffGregory Montoir
2004-01-08mostly cleanup :Gregory Montoir
2004-01-07- moved some Person/Anim code to GraphicsGregory Montoir
2004-01-06- minor cleanup in Person/Actor stuffGregory Montoir
2004-01-06- enabled debugger in QueenEngine::errorStringGregory Montoir
2004-01-06moved animation stuff to Graphics classGregory Montoir
2004-01-06updated copyright noticeMax Horn
2004-01-05At last - credits!David Eriksson
2004-01-02minor rewrite of some asm funcsGregory Montoir
2003-12-30interview mini-game supportGregory Montoir
2003-12-30minor cleanup & add playSong() calls in Logic::handlePinnacleRoomGregory Montoir
2003-12-29- revise the way special moves are handled (demo and interview don't need a t...Gregory Montoir
2003-12-29more 'preparation' for interview and minor tweaks for demoGregory Montoir
2003-12-27enable alternative introductionGregory Montoir
2003-12-26new debugging code, using Common::DebuggerGregory Montoir
2003-12-20some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))Gregory Montoir
2003-12-13some refactoring in Command code (removed/commented unused code, renamed some...Gregory Montoir
2003-12-12cleanupGregory Montoir
2003-12-12get rid of Verb classGregory Montoir
2003-12-11constructors cleanupGregory Montoir
2003-12-11cleanupGregory Montoir
2003-12-11merged Logic::joeGrab & Logic::joeGrabDirection and removed speed argument as...Gregory Montoir
2003-12-11cleanupGregory Montoir
2003-12-11centralize all State related stuffGregory Montoir
2003-12-10get rid of GameConfig, use ConfigurationManagerGregory Montoir
2003-12-10- moved QueenEngine::roomChanged to Logic and enabled call from Cutaway code ...Gregory Montoir
2003-12-10cleanup, split Cutaway::specialMove() into several methods ; this should allo...Gregory Montoir
2003-12-05cleanup, s/abs/ABS/gGregory Montoir
2003-12-04cleanupGregory Montoir
2003-12-03- hard coded cutaway stuff for boat roomGregory Montoir
2003-12-03fix klunk scene glitchesGregory Montoir