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path: root/saga/actionmap.cpp
AgeCommit message (Expand)Author
2004-10-30Turn some methods into functions (potentially gives better code, and we may w...Max Horn
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-08pass arguments by reference-to-const rather than by value, it's usually more ...Gregory Montoir
2004-10-08Implement scene change via exits. You still cannot leave first sceneEugene Sandulenko
2004-10-07Remove duplicated code in actor walk code.Eugene Sandulenko
2004-10-04R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.Eugene Sandulenko
2004-08-10Move CON_* to a class.Eugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-01rename load() to loadMap()Joost Peters
2004-08-01Pass SagaEngine object to Anim and ActionMap objectsEugene Sandulenko
2004-08-01Remove unneeded codeEugene Sandulenko
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
2004-08-01Oh the beauty of stack based objects: they free themselves automatically, so ...Max Horn
2004-08-01More tweaksEugene Sandulenko
2004-08-01oopsEugene Sandulenko
2004-08-01Yet more proper memory free'ingEugene Sandulenko
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-08-01Forgot to implement destructor for ActionMapEugene Sandulenko
2004-08-01Objectize actionmap.cppEugene Sandulenko
2004-07-31Extended CVAR_RegisterFunc with callback object parameter.Eugene Sandulenko
2004-05-05Replaced R_printf() with debug() and warning(). There are still a couple ofTorbjörn Andersson
2004-05-04Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.Eugene Sandulenko
2004-05-03indentEugene Sandulenko
2004-05-03Started work on moving from ys_read/write to MemoryReadStreamEugene Sandulenko
2004-05-01Remove unneeded #definesEugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-12WIP for SAGA engine.Eugene Sandulenko