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path: root/saga/actordata.cpp
AgeCommit message (Collapse)Author
2005-01-09o Fixed some indentationEugene Sandulenko
o Now we correctly show Wyrmkeep logo in Mac demos o Applied patch #1098971 ITE credits svn-id: r16507
2005-01-09rewritten sprite classAndrew Kurushin
- sprites decoded on first load - some speed optimization - actors uses kExtended flag to append spriteList svn-id: r16497
2005-01-01oops, correct copyright stringMax Horn
svn-id: r16399
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-30o COde formattingEugene Sandulenko
o Improved debug output o Do not produce a lot of frameCount < 0 messages o Okk now appears after first scene o implemented yet another animation function o Renamed SF_* -> sf* for functions I know are correct svn-id: r16390
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin
- added some script functions (swapactors...) - many things were renamed according scummvm covention - resource id definintions should begin with "RID_" prefix - intro temporary broken - work in progress todo: - walking hanling also should be rewriten - timings for speech and actor cycling should be more accurate svn-id: r16263
2004-12-18- updating actors state so they can be clipped on drawing (intro now runs ↵Andrew Kurushin
without artefact) - order list now uses only in draw section - drawList rename to drawActors svn-id: r16122
2004-12-17- all actors creates on startAndrew Kurushin
- many parts renamed to proper names regression: unexpected actor apeared while intro is played svn-id: r16104
2004-11-02Hacked Okk entry is not needed anymore.Eugene Sandulenko
svn-id: r15709
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
svn-id: r15690
2004-10-26Note which entry corresponds to which actor in the actor table.Torbjörn Andersson
svn-id: r15686
2004-08-02Fix #include paths.Eugene Sandulenko
svn-id: r14443
2004-05-14Revamp static actor data. Add missed fields and reformat table.Eugene Sandulenko
svn-id: r13837
2004-05-01indentPaweł Kołodziejski
svn-id: r13688
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564