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path: root/saga/script.h
AgeCommit message (Expand)Author
2005-05-23Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skipEugene Sandulenko
2005-05-22Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.Eugene Sandulenko
2005-05-18fixed loadsave item resource idAndrew Kurushin
2005-04-24fixed object frawingAndrew Kurushin
2005-04-23fixed sfDropObject implementationAndrew Kurushin
2005-04-22o Fix save/load. Now it restores game properly but still at exit #0.Eugene Sandulenko
2005-04-21Add not yet correctly working save/load. Use key F7 for savingEugene Sandulenko
2005-04-18converse support improved (still has some bugs)Andrew Kurushin
2005-04-17Renamed 2 script functions which are correct.Eugene Sandulenko
2005-04-16Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuaryEugene Sandulenko
2005-04-16fixed: sprite hittest, speech draws in screen boundsAndrew Kurushin
2005-04-16fixed ram dialog crashAndrew Kurushin
2005-04-03-fixed interpreter bug: on opCall now pushes additional data for compatiblyAndrew Kurushin
2005-03-29endScene now aborts all running threads (fixing Okk stuckiness on way out of ...Andrew Kurushin
2005-03-25fix wrong multitile offset calculationAndrew Kurushin
2005-01-28partialy implemented all Iso mode resource loadingAndrew Kurushin
2005-01-28Let IHNM run again. It has 105 script functions.Eugene Sandulenko
2005-01-22implemented sfWaitWalk scriptFunctionAndrew Kurushin
2005-01-22- removed returning value from scriptFunctionsAndrew Kurushin
2005-01-22all opcodes revisitedAndrew Kurushin
2005-01-22another 19 opcodesAndrew Kurushin
2005-01-22rewritten 15 opcodesAndrew Kurushin
2005-01-22Whitespace and indentation.Torbjörn Andersson
2005-01-21now you can try to:Andrew Kurushin
2005-01-21Fix compilationEugene Sandulenko
2005-01-21problems solved:Andrew Kurushin
2005-01-19o Made ITEColors enum public in interface.h. Please use them. These colorsEugene Sandulenko
2005-01-18partly implemented game objectsAndrew Kurushin
2005-01-17Now it is possible to lead a conversation with use of keys (1-4).Eugene Sandulenko
2005-01-17First batch of converse implementation in scripts. To see it typeEugene Sandulenko
2005-01-15- added partial scene change by actor's walking (todo:entrance should be supp...Andrew Kurushin
2005-01-15some work in progress on verb stuff:Andrew Kurushin
2005-01-13- introduced SagaEngine::getTextString (for i18n it should route to correspon...Andrew Kurushin
2005-01-08rename StringsList to StringsTableAndrew Kurushin
2005-01-08begining of verb implementationAndrew Kurushin
2005-01-06- implement faceTowards (script function & etc)Andrew Kurushin
2005-01-06Placard functions are now event-driven, so the blocking palette faders areTorbjörn Andersson
2005-01-06Next batch of panel-related fixes. Still wrong.Eugene Sandulenko
2005-01-03- script execution stops properlyAndrew Kurushin
2005-01-02o Started putting all panels stuff in order. Still incompleteEugene Sandulenko
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-30o COde formattingEugene Sandulenko
2004-12-30Renamed the "placard" opcode functions. They should be reasonably bug freeTorbjörn Andersson
2004-12-29- some work in progressAndrew Kurushin
2004-12-28- many actor walk related functions addedAndrew Kurushin
2004-12-28Implement rest of animation-related opcodes.Eugene Sandulenko
2004-12-28o Fixed animation playbackEugene Sandulenko
2004-12-25- some "actors walk" work progressionAndrew Kurushin
2004-12-24- remove old stuffAndrew Kurushin