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path: root/saga/script.h
AgeCommit message (Expand)Author
2005-10-11This should ensure that savegames are endian-safe. Unfortunately, I've justTorbjörn Andersson
2005-10-04IHNM changes:Eugene Sandulenko
2005-10-04Unstubbed sf75() as sfSetPortraitBgColor(), using information from sev. AnyTorbjörn Andersson
2005-09-28Cleaner code for sfWaitFramesEsc()Eugene Sandulenko
2005-09-28Implement sfWaitFramesEsc()Eugene Sandulenko
2005-09-25Give more names to IHNM script functions.Eugene Sandulenko
2005-08-10fixed iso convertion Rif positionAndrew Kurushin
2005-08-10Improved debug output on stub script functions.Eugene Sandulenko
2005-08-09o Fix some game parameters for IHNMEugene Sandulenko
2005-08-07Consistent formatting of hexadecimal numbers.Torbjörn Andersson
2005-08-07WIP on metaResources. Most resources are load. Now we start correctEugene Sandulenko
2005-08-05o Some cleanupEugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-30Thread-related IHNM differences.Eugene Sandulenko
2005-07-25More IHNM differencesEugene Sandulenko
2005-07-24assign sf94 nameAndrew Kurushin
2005-07-21More IHNM differencesEugene Sandulenko
2005-07-21Partially implemented differences in IHNM script functions.Eugene Sandulenko
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-14font & text related changes:Andrew Kurushin
2005-07-03Implementation of sfShowMap. This was latest unimplemented script function :)Eugene Sandulenko
2005-07-01implemented sfPickClimbOutPos, sfTossRifAndrew Kurushin
2005-06-20sfShowControls implementation is NOPEugene Sandulenko
2005-06-19Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice.Eugene Sandulenko
2005-06-19implemented sfGetNumberAndrew Kurushin
2005-06-15some renamesAndrew Kurushin
2005-06-15Corrected error message.Torbjörn Andersson
2005-06-12fixed scene entranceAndrew Kurushin
2005-06-05implements sfScriptClimb, sfThrowActor, sfChangeActorSceneAndrew Kurushin
2005-05-23Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skipEugene Sandulenko
2005-05-22Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.Eugene Sandulenko
2005-05-18fixed loadsave item resource idAndrew Kurushin
2005-04-24fixed object frawingAndrew Kurushin
2005-04-23fixed sfDropObject implementationAndrew Kurushin
2005-04-22o Fix save/load. Now it restores game properly but still at exit #0.Eugene Sandulenko
2005-04-21Add not yet correctly working save/load. Use key F7 for savingEugene Sandulenko
2005-04-18converse support improved (still has some bugs)Andrew Kurushin
2005-04-17Renamed 2 script functions which are correct.Eugene Sandulenko
2005-04-16Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuaryEugene Sandulenko
2005-04-16fixed: sprite hittest, speech draws in screen boundsAndrew Kurushin
2005-04-16fixed ram dialog crashAndrew Kurushin
2005-04-03-fixed interpreter bug: on opCall now pushes additional data for compatiblyAndrew Kurushin
2005-03-29endScene now aborts all running threads (fixing Okk stuckiness on way out of ...Andrew Kurushin
2005-03-25fix wrong multitile offset calculationAndrew Kurushin
2005-01-28partialy implemented all Iso mode resource loadingAndrew Kurushin
2005-01-28Let IHNM run again. It has 105 script functions.Eugene Sandulenko
2005-01-22implemented sfWaitWalk scriptFunctionAndrew Kurushin
2005-01-22- removed returning value from scriptFunctionsAndrew Kurushin
2005-01-22all opcodes revisitedAndrew Kurushin
2005-01-22another 19 opcodesAndrew Kurushin