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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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sound.h
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Author
2005-05-03
Moved Oki ADPCM aka VOX decoder from SAGA engine to common sound/ directory.
Eugene Sandulenko
2005-03-12
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...
Max Horn
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-11-26
Added looping background noise to the IHNM intro. I don't know if it's the
Torbjörn Andersson
2004-11-15
o Make GAME_GetFileContext() more object-like
Eugene Sandulenko
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-19
Initial, and slightly buggy, support for sound effects.
Torbjörn Andersson
2004-10-10
Fixed the nasty "pop" when playing the standalone VOC file in the intro.
Torbjörn Andersson
2004-10-01
Set up file paths to handle the differences between the file layout of the
Torbjörn Andersson
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-29
Music.cpp objectizing.
Eugene Sandulenko
2004-04-29
Rename sysmusic.cpp to music.cpp
Eugene Sandulenko
2004-04-29
Voices are played
Eugene Sandulenko
2004-04-28
Objectizing sound.cpp
Eugene Sandulenko