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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-06-10
Whitespace
Torbjörn Andersson
2005-06-10
Whitespace changes I made while looking for the sourberry sprite bug.
Torbjörn Andersson
2005-06-10
Fixed sourberry sprite, and probably a couple of others. (The frame number
Torbjörn Andersson
2005-06-09
Fix bug #1216439 "SAGA: run-length slice typo in online source". Actually
Eugene Sandulenko
2005-06-08
fix animation free bug
Andrew Kurushin
2005-06-08
Allow part of the IHNM intro to run again. I haven't verified that these
Torbjörn Andersson
2005-06-08
Added IHNM "main strings" resource. It's trial-and-error, so it may be the
Torbjörn Andersson
2005-06-05
implements sfScriptClimb, sfThrowActor, sfChangeActorScene
Andrew Kurushin
2005-06-05
Proper error calls.
Eugene Sandulenko
2005-06-05
Hide debug output
Eugene Sandulenko
2005-06-05
Fix long-standing bug with applying one object to another.
Eugene Sandulenko
2005-06-04
fixed dog's castle bug
Andrew Kurushin
2005-06-04
Fixed warning.
Torbjörn Andersson
2005-06-04
fixed lense creation bug ( fade in/out now has separate flag)
Andrew Kurushin
2005-06-04
Fix bug reported by Marticus with situation when Rif left scene with
Eugene Sandulenko
2005-06-04
There were cases when an ITE intro credits line could appear in both
Torbjörn Andersson
2005-06-04
My Linux ITE CD developed read errors, so Joe sent me a replacement, for
Torbjörn Andersson
2005-06-03
fixed doorkeeper's nonstop speech
Andrew Kurushin
2005-06-02
oops
Eugene Sandulenko
2005-06-02
Implement game load with '-x' comman-line parameter.
Eugene Sandulenko
2005-06-02
fix - 'holes' in save slot filenames
Andrew Kurushin
2005-06-01
Removed unused variables.
Torbjörn Andersson
2005-05-31
Allow entry of space and some letters such as 'r' and 'p' as parts of
Eugene Sandulenko
2005-05-31
multiple files save-load implementation
Andrew Kurushin
2005-05-31
Almost complete implementation of Puzzle. Now it is possible to solve it
Eugene Sandulenko
2005-05-30
fix start clipping issue
Andrew Kurushin
2005-05-29
Fix puzzle callback timings. Was mistakingly used millisecs instead of microsecs
Eugene Sandulenko
2005-05-29
Implement key auto-repeat used in savegame dialog.
Eugene Sandulenko
2005-05-29
implemented DOS version 1 pixel clipping
Andrew Kurushin
2005-05-28
game options WIP2
Andrew Kurushin
2005-05-26
Fix warning
Eugene Sandulenko
2005-05-26
Puzzle WIP. No visuals yet.
Eugene Sandulenko
2005-05-23
Remove unused static variable
Max Horn
2005-05-23
saveload WIP
Andrew Kurushin
2005-05-23
Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip
Eugene Sandulenko
2005-05-22
Implement Interface::drawButtonBox()
Eugene Sandulenko
2005-05-22
stub drawButtonBox
Andrew Kurushin
2005-05-22
fixes some todo (hardcoded resource ids -> customized per game)
Andrew Kurushin
2005-05-22
Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.
Eugene Sandulenko
2005-05-18
fixed Sist room
Andrew Kurushin
2005-05-18
fixed loadsave item resource id
Andrew Kurushin
2005-05-18
Implement proper quitting. Added quitting to sfScriptGotoScene.
Eugene Sandulenko
2005-05-15
fixed give verb
Andrew Kurushin
2005-05-15
add save game chunk
Andrew Kurushin
2005-05-12
Compilation fix.
Torbjörn Andersson
2005-05-12
fixed interpreter bug (negative address offset - may crush system)
Andrew Kurushin
2005-05-12
fixed boar king crush
Andrew Kurushin
2005-05-11
Cleanup
Torbjörn Andersson
2005-05-11
Fixed one part of the problem with Rif's encounter with Sist. Rif no longer
Torbjörn Andersson
2005-05-11
Moved some more stuff to namespace Audio (enough for tonight)
Max Horn
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