aboutsummaryrefslogtreecommitdiff
path: root/saga
AgeCommit message (Expand)Author
2005-04-16fixed: sprite hittest, speech draws in screen boundsAndrew Kurushin
2005-04-16fixed ram dialog crashAndrew Kurushin
2005-04-11Slightly more informative error message. (I get this if I try to speak toTorbjörn Andersson
2005-04-06Removed system includes.Torbjörn Andersson
2005-04-03Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. Thi...Jerome Fisher
2005-04-03-fixed interpreter bug: on opCall now pushes additional data for compatiblyAndrew Kurushin
2005-04-03- fixed tile doors drawingAndrew Kurushin
2005-04-02some world map fix:Andrew Kurushin
2005-03-29fixed script params (some fair animals should walk now)Andrew Kurushin
2005-03-29fixed small bugAndrew Kurushin
2005-03-29fixed gcc ISO C++ errorAndrew Kurushin
2005-03-29endScene now aborts all running threads (fixing Okk stuckiness on way out of ...Andrew Kurushin
2005-03-25Patch #1117443 (Experimental plugin code revision)Max Horn
2005-03-25fix wrong multitile offset calculationAndrew Kurushin
2005-03-18- changescene on fair for tentsAndrew Kurushin
2005-03-13fixed wrong tile drawing above actorsAndrew Kurushin
2005-03-12rand() -> _rnd.getRandomNumber() in SAGA code.Eugene Sandulenko
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-03-09Indentation.Torbjörn Andersson
2005-03-09Updated comment. (ScummVM no longer crashes if I try to run what I think isTorbjörn Andersson
2005-03-08Apparently, in IHNM opcode #75 can take three parameters. Added stub toTorbjörn Andersson
2005-03-08Fixed typo.Torbjörn Andersson
2005-03-08Added constant for the resource number for the first IHNM scene. Actually,Torbjörn Andersson
2005-03-07IndentationTorbjörn Andersson
2005-02-26fix iso mode object draw orderAndrew Kurushin
2005-02-26implemented iso pathfindingAndrew Kurushin
2005-02-26Compile fix from wjpTravis Howell
2005-02-26iso pathfining work in progress:Andrew Kurushin
2005-02-24I'm not quite sure if this is the correct fix, but by not callingTorbjörn Andersson
2005-02-223 stage iso drawing implemented:Andrew Kurushin
2005-02-18iso mode drawing work in progressAndrew Kurushin
2005-02-11- smooth iso scrollAndrew Kurushin
2005-02-11- fix min->MINAndrew Kurushin
2005-02-11iso draw work in progress:Andrew Kurushin
2005-02-09first step in ISO mode implementation - trying to draw iso sceneAndrew Kurushin
2005-01-28partialy implemented all Iso mode resource loadingAndrew Kurushin
2005-01-28Combine actordata.cpp and objectdata.cpp into itedata.cpp. These areEugene Sandulenko
2005-01-28Let IHNM run again. It has 105 script functions.Eugene Sandulenko
2005-01-27Applied patch #1106775 "SAGA colours". This simplifies code considerably, andEugene Sandulenko
2005-01-25The sfRand() script function was slightly wrongTorbjörn Andersson
2005-01-23Picky indentation. Main reason is to make version 1.100 :P.Eugene Sandulenko
2005-01-23Another spot of kReplyOnce usage. Thanks to proper memory addressing nowEugene Sandulenko
2005-01-23Reenable stub for latter demos in sfScriptGotoScene()Eugene Sandulenko
2005-01-23Fix warningsMax Horn
2005-01-22implemented sfWaitWalk scriptFunctionAndrew Kurushin
2005-01-22- removed returning value from scriptFunctionsAndrew Kurushin
2005-01-22all opcodes revisitedAndrew Kurushin
2005-01-22another 19 opcodesAndrew Kurushin
2005-01-22rewritten 15 opcodesAndrew Kurushin