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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-04-16
fixed: sprite hittest, speech draws in screen bounds
Andrew Kurushin
2005-04-16
fixed ram dialog crash
Andrew Kurushin
2005-04-11
Slightly more informative error message. (I get this if I try to speak to
Torbjörn Andersson
2005-04-06
Removed system includes.
Torbjörn Andersson
2005-04-03
Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. Thi...
Jerome Fisher
2005-04-03
-fixed interpreter bug: on opCall now pushes additional data for compatibly
Andrew Kurushin
2005-04-03
- fixed tile doors drawing
Andrew Kurushin
2005-04-02
some world map fix:
Andrew Kurushin
2005-03-29
fixed script params (some fair animals should walk now)
Andrew Kurushin
2005-03-29
fixed small bug
Andrew Kurushin
2005-03-29
fixed gcc ISO C++ error
Andrew Kurushin
2005-03-29
endScene now aborts all running threads (fixing Okk stuckiness on way out of ...
Andrew Kurushin
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-03-25
fix wrong multitile offset calculation
Andrew Kurushin
2005-03-18
- changescene on fair for tents
Andrew Kurushin
2005-03-13
fixed wrong tile drawing above actors
Andrew Kurushin
2005-03-12
rand() -> _rnd.getRandomNumber() in SAGA code.
Eugene Sandulenko
2005-03-12
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...
Max Horn
2005-03-09
changing AudioDataType -> SoundType, so now the constant names match the name...
Max Horn
2005-03-09
Indentation.
Torbjörn Andersson
2005-03-09
Updated comment. (ScummVM no longer crashes if I try to run what I think is
Torbjörn Andersson
2005-03-08
Apparently, in IHNM opcode #75 can take three parameters. Added stub to
Torbjörn Andersson
2005-03-08
Fixed typo.
Torbjörn Andersson
2005-03-08
Added constant for the resource number for the first IHNM scene. Actually,
Torbjörn Andersson
2005-03-07
Indentation
Torbjörn Andersson
2005-02-26
fix iso mode object draw order
Andrew Kurushin
2005-02-26
implemented iso pathfinding
Andrew Kurushin
2005-02-26
Compile fix from wjp
Travis Howell
2005-02-26
iso pathfining work in progress:
Andrew Kurushin
2005-02-24
I'm not quite sure if this is the correct fix, but by not calling
Torbjörn Andersson
2005-02-22
3 stage iso drawing implemented:
Andrew Kurushin
2005-02-18
iso mode drawing work in progress
Andrew Kurushin
2005-02-11
- smooth iso scroll
Andrew Kurushin
2005-02-11
- fix min->MIN
Andrew Kurushin
2005-02-11
iso draw work in progress:
Andrew Kurushin
2005-02-09
first step in ISO mode implementation - trying to draw iso scene
Andrew Kurushin
2005-01-28
partialy implemented all Iso mode resource loading
Andrew Kurushin
2005-01-28
Combine actordata.cpp and objectdata.cpp into itedata.cpp. These are
Eugene Sandulenko
2005-01-28
Let IHNM run again. It has 105 script functions.
Eugene Sandulenko
2005-01-27
Applied patch #1106775 "SAGA colours". This simplifies code considerably, and
Eugene Sandulenko
2005-01-25
The sfRand() script function was slightly wrong
Torbjörn Andersson
2005-01-23
Picky indentation. Main reason is to make version 1.100 :P.
Eugene Sandulenko
2005-01-23
Another spot of kReplyOnce usage. Thanks to proper memory addressing now
Eugene Sandulenko
2005-01-23
Reenable stub for latter demos in sfScriptGotoScene()
Eugene Sandulenko
2005-01-23
Fix warnings
Max Horn
2005-01-22
implemented sfWaitWalk scriptFunction
Andrew Kurushin
2005-01-22
- removed returning value from scriptFunctions
Andrew Kurushin
2005-01-22
all opcodes revisited
Andrew Kurushin
2005-01-22
another 19 opcodes
Andrew Kurushin
2005-01-22
rewritten 15 opcodes
Andrew Kurushin
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