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AgeCommit message (Expand)Author
2005-11-26fix source formatAndrew Kurushin
2005-11-26known color WIP #1Andrew Kurushin
2005-11-19some Font fixesAndrew Kurushin
2005-11-05Call flush() in the savegame stream, when saving. I think SAGA, Simon andTorbjörn Andersson
2005-11-03Fix compile.Travis Howell
2005-11-03-implement font substitution funcsAndrew Kurushin
2005-10-28Checked sound in all supported ITE versions.Eugene Sandulenko
2005-10-26Fix bug #1338596 "ITE: Crash when loading old saved game"Eugene Sandulenko
2005-10-22Cleaned up some cursor show/hide handling. This should fix bug #1333391.Torbjörn Andersson
2005-10-21add workaround for bug #1328045Andrew Kurushin
2005-10-19Improved IMA ADPCM decoder. It appeared that MS violated yet another standardEugene Sandulenko
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-17Added French and Russian md5s for IHNM submitted in bugreportsEugene Sandulenko
2005-10-17Fix walking in IHNM. It appeared that BG mask wasn't flipped upside downEugene Sandulenko
2005-10-17Fix bug #1326833 "ITE: Missing copy protection". Though it is disabledEugene Sandulenko
2005-10-16Store game title in savefile. Lets us not guess which game save is made forEugene Sandulenko
2005-10-16Err.. Now really fix game detection. Not that it was wrong, but I forgotEugene Sandulenko
2005-10-14Turned on the automatic computation of dirty rects for ITE. It should makeTorbjörn Andersson
2005-10-14Eliminate ite-demo and ihnm-demo targets as we do in SAGA. Just use plainEugene Sandulenko
2005-10-14Add language and platform to game description and use that accross the source.Eugene Sandulenko
2005-10-12fix #1324803 ITE: Freeze during stormAndrew Kurushin
2005-10-12Looks like my pitch wheel change still has the ability to break things. SeeTorbjörn Andersson
2005-10-11This is an attempt to fix the actor frames in IHNM. It appears to be atTorbjörn Andersson
2005-10-11Cleanups. Mostly whitespace.Torbjörn Andersson
2005-10-11This should ensure that savegames are endian-safe. Unfortunately, I've justTorbjörn Andersson
2005-10-11Rewrote some code that didn't look alignment safe to me.Torbjörn Andersson
2005-10-11Fix stack underflow when Gorrister examines the mirror in IHNM. opReturnVTorbjörn Andersson
2005-10-11I was going to fix the IHNM sprite loader, but when I got here this morningTorbjörn Andersson
2005-10-11Do not draw status text during chapter selectionEugene Sandulenko
2005-10-11oops.Eugene Sandulenko
2005-10-11Some IHNM changes:Eugene Sandulenko
2005-10-11Fixed sprite loading. Now that ugly hack is gone, no wrong reads and everyEugene Sandulenko
2005-10-11Fix portrait color. I just missed dependency from barometer.Eugene Sandulenko
2005-10-10Adjust save reminder positionEugene Sandulenko
2005-10-10IHNM verb panel fixes:Torbjörn Andersson
2005-10-10The demo resources list looked incomplete to me. Can anyone check if thisTorbjörn Andersson
2005-10-10Draw the IHNM portrait on the right coordinates.Torbjörn Andersson
2005-10-10Add defines for DOS demo resource numbers.Travis Howell
2005-10-10First attempt to run DOS ITE demoEugene Sandulenko
2005-10-10Oops. Fix debug leftover.Eugene Sandulenko
2005-10-10Show save reminder in IHNM correctly.Eugene Sandulenko
2005-10-10Eliminate font substitution ugliness.Eugene Sandulenko
2005-10-10Draw main panel. Buttons lack backgorunds and save reminder is buggy atm.Eugene Sandulenko
2005-10-09Apparently, the IHNM crosshair cursor, and the cursor hotspot, are bothTorbjörn Andersson
2005-10-09Added optional parameter to setCursor() to specify which type of cursor youTorbjörn Andersson
2005-10-09Specify some image resources.Eugene Sandulenko
2005-10-09Removed TODO comment about actor strings loading.Torbjörn Andersson
2005-10-09Restore cursor after boss key.Eugene Sandulenko
2005-10-09Boss key like in original. Press F9. Palette seems to be wrong though andEugene Sandulenko
2005-10-09Now load actors only on demand. That lets select Nimdok (doctor) part. JustEugene Sandulenko