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2005-01-09rewritten sprite classAndrew Kurushin
2005-01-08rename StringsList to StringsTableAndrew Kurushin
2005-01-08begining of verb implementationAndrew Kurushin
2005-01-07Eliminate _scene->getMode() and use scene flags insteadEugene Sandulenko
2005-01-07fixing scene transitionAndrew Kurushin
2005-01-07o Last fixes for panels. Now they work like in original.Eugene Sandulenko
2005-01-07o Add reported German IHNM and ITEEugene Sandulenko
2005-01-07o Fix for popped up actors at initial scene fade outEugene Sandulenko
2005-01-06- compiles debug path displaying only if ACTOR_DEBUG definedAndrew Kurushin
2005-01-06small fixes to previousAndrew Kurushin
2005-01-06non tile mode full actor path finding - previewAndrew Kurushin
2005-01-06- implement faceTowards (script function & etc)Andrew Kurushin
2005-01-06Placard functions are now event-driven, so the blocking palette faders areTorbjörn Andersson
2005-01-06Fix crash in introEugene Sandulenko
2005-01-06Fix actor walking caused by wrong panel stateEugene Sandulenko
2005-01-06some actor walking fixesAndrew Kurushin
2005-01-06Fix warningEugene Sandulenko
2005-01-06Next batch of panel-related fixes. Still wrong.Eugene Sandulenko
2005-01-06Whitespace change.Torbjörn Andersson
2005-01-06Removed unused variable.Torbjörn Andersson
2005-01-05- path finding work in progressAndrew Kurushin
2005-01-05IndentationTorbjörn Andersson
2005-01-05Fixed bad speech/script regression.Torbjörn Andersson
2005-01-04- some walking additionAndrew Kurushin
2005-01-04o Fix regression with Win32 CD ITE at wyrmkeep logoEugene Sandulenko
2005-01-04- added setup of followers position at start of sceneAndrew Kurushin
2005-01-03- script execution stops properlyAndrew Kurushin
2005-01-03Fixed a regression where - I think - the last animation frame wasn'tTorbjörn Andersson
2005-01-02o Started putting all panels stuff in order. Still incompleteEugene Sandulenko
2005-01-02Use events to start the remaining animations. It's not necessary, but it'sTorbjörn Andersson
2005-01-02Start intro animations with events to prevent the first frame from beingTorbjörn Andersson
2005-01-02Pausing an animation is done by changing its state now, not by setting aTorbjörn Andersson
2005-01-02Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,Torbjörn Andersson
2005-01-02Fixed a few things in the IHNM intro. Most noticeably I've added an eventTorbjörn Andersson
2005-01-02The 'n_voices' field of the voice LUT was never assigned a value. So ifTorbjörn Andersson
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-31Slight adjustment of placard text position. It's still not identical to theTorbjörn Andersson
2004-12-30o COde formattingEugene Sandulenko
2004-12-30Renamed the "placard" opcode functions. They should be reasonably bug freeTorbjörn Andersson
2004-12-30Fixed warning.Torbjörn Andersson
2004-12-29- fixed canWalk bugAndrew Kurushin
2004-12-29- some updateAndrew Kurushin
2004-12-29- fixing compilationAndrew Kurushin
2004-12-29- some work in progressAndrew Kurushin
2004-12-29Just compared with original. Correct fade durations confirmed. I just usedEugene Sandulenko
2004-12-29PALETTE_FADE_DURATION -> kNormalFadeDurationEugene Sandulenko
2004-12-29Let user exit at the transition, i.e. process user inputEugene Sandulenko
2004-12-29Implemented the "placard" functions, because they're such a nice visualTorbjörn Andersson
2004-12-29Might as well initialise this variable.Torbjörn Andersson