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AgeCommit message (Expand)Author
2002-04-11Remove unneeded init stuffJames Brown
2002-04-10overloaded 'new' operator to get zero initialized objectsLudvig Strigeus
2002-04-08Start of The Dig voice support. Don't get excited, it doesn't do anything yet...James Brown
2002-04-07Changed the name of OffsetTable to MP3OffsetTable, as OffsetTable is already ...Mutwin Kraus
2002-04-07Add support for selecting CDROM drive for Loom/MI cd audio, fix midi supportJames Brown
2002-04-03Zak/Loom/Indy3 object flags fix. Only translates CLASS_TOUCHABLE at the moment.James Brown
2002-04-01Fixed saved states - broke format of course, we need to come up with a better...James Brown
2002-03-31Reswitched getVarOrDirectByte/Word to SIGNED int - fixes some disappearing ob...Nicolas Bacca
2002-03-29Fix some VC6++ debug actor-related crashes.James Brown
2002-03-25Various fix in insaneVincent Hamm
2002-03-25Implemented gui during insaneVincent Hamm
2002-03-25Fixed a bit the gui for FT and DIG. It still doesn't display a thing but it's...Vincent Hamm
2002-03-25Rechanged the way the scumm class is choose (sorry, can't make up my mind). I...Vincent Hamm
2002-03-25Created all the child scumm class. The good one is now selected according to ...Vincent Hamm
2002-03-23Implemented the read resource index as the first virtual fonction...Vincent Hamm
2002-03-23Changed the way games are detected. Now the detection is done out of the scum...Vincent Hamm
2002-03-22reimplemented opcode 0xEC a better wayVincent Hamm
2002-03-22Partialy implemented opcode 0xECVincent Hamm
2002-03-22Add gfx.h and akos.hJames Brown
2002-03-21Move some box stuff from scumm.h to new boxes.hJames Brown
2002-03-21Completly change the way the Scumm object is handled. Now the main execution ...Vincent Hamm
2002-03-20Preliminary redesigned of the virtual screen system. Now all the screen buffe...Vincent Hamm
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg -...James Brown
2002-03-19khaleks fix for indy3/zak fonts.James Brown
2002-03-18Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flagsVincent Hamm
2002-03-17Fixed the 'window title' problem for the SDL and X11 ports. Other 'porters' s...Lionel Ulmer
2002-03-17Fixed a line that prevented to compile.Mutwin Kraus
2002-03-16MorphOS port (sdl version) + endian fixes for big endian machines.James Brown
2002-03-16Update to my latest local tree. Various stuff - and a fixme hack by khalek to...James Brown
2002-03-16Lots of stuff - GUI fixes. More launcher work... and CD music working in MI1....James Brown
2002-03-14Minor changes to compile WinCE portNicolas Bacca
2002-03-14Last part of the WinCE merge - all should compile and work now.James Brown
2002-03-14winCE part 2 - still gui.cpp and scummvm.cpp leftJames Brown
2002-03-14Rewire the MIDI subsystem to use drivers selecting from the commandline.James Brown
2002-03-13Fix an OB1 and typecast. Need to find out cause of invalid object index to be...James Brown
2002-03-11Fixed more box issues in zak/indy3/loomcdVincent Hamm
2002-03-10Apply some patches by syke to prevent buffer overruns, etc.James Brown
2002-03-10One ifdef broke my Port, fixed itMutwin Kraus
2002-03-10Add SuperSai (-g2) and SuperEagle (-g3) modes. Much bugfixing and optimisatio...James Brown
2002-03-10Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter.James Brown
2002-03-09Fixed NUM_aCTORS for MI2/Indy4, etc.James Brown
2002-03-08Added an alias declaration for the Point type as SCUMM_Point cause it already...Enrico Rolfi
2002-03-08Yet another packing fix for the iPAQ (seems that GCC does not 'recurse pack' ...Lionel Ulmer
2002-03-08Some changes, need to be done to get the Mac Port running. For example Point ...Mutwin Kraus
2002-03-07Rename o6_samGame to o6_bompWindow.James Brown
2002-03-07Fixes to Sam and Max subgames.James Brown
2002-03-06Added possibility to use a '.so3' file instead of a .SOU file. The tool to ge...Lionel Ulmer
2002-03-06Preliminary smush playback support.Vincent Hamm
2002-03-06Minor stack fix.James Brown
2002-03-06Applied cleanup and scaling patch by Rob.James Brown