Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-04-27 | MP3 CD tracks should now be working properly. | Lionel Ulmer | |
Ludde, maybe you should check if Simon is still working OK as now the change of the sound playing handle is 'asynchronous' (ie if you call 'stop' on a sound, the handle will NOT be put to NULL right away, but at the next 'mix' thread call). Maybe we should completely remove this handle stuff and always use instead the index returned by the 'play_XXX' functions. svn-id: r4101 | |||
2002-04-27 | Add autosave support, fix sm and max midi. | James Brown | |
svn-id: r4099 | |||
2002-04-26 | Fix for the DOTTDEMO memory overwrite crash that happened at least on MorphOS | Ruediger Hanke | |
svn-id: r4095 | |||
2002-04-26 | Add enhanced debugging patch. | James Brown | |
svn-id: r4090 | |||
2002-04-25 | Implemented a few new functions. Now you can control the crane in Full Throttle | Vincent Hamm | |
svn-id: r4079 | |||
2002-04-25 | Apply patch to add 'monkeyvga' target for MI1 Floppy. | James Brown | |
svn-id: r4076 | |||
2002-04-24 | Fix MI1 CD Music, I hope. | James Brown | |
svn-id: r4068 | |||
2002-04-24 | Fix Indy4/MI2 crash due to VirtScroll code. | James Brown | |
Cleanup \N's - For gods sake fix your CVS client :) svn-id: r4067 | |||
2002-04-23 | Major V7 update with vertical scrolling. Added a few scumm vars related to ↵ | Vincent Hamm | |
scrolling. Dig inventory isn't displayed where it should. I hope it doesn't break anything else in other game... svn-id: r4066 | |||
2002-04-22 | More work done on blast objects. Very preliminary implementation of akos codec 5 | Vincent Hamm | |
svn-id: r4054 | |||
2002-04-22 | Fix MP3 compilation. | James Brown | |
svn-id: r4050 | |||
2002-04-22 | Add voice channel tracking to stop script race in BumpusVille VR. | James Brown | |
svn-id: r4048 | |||
2002-04-21 | Pause SFX, pre-initialized volume | Nicolas Bacca | |
svn-id: r4045 | |||
2002-04-21 | Some code cleanup in the blast object code for implementation of futur features | Vincent Hamm | |
svn-id: r4039 | |||
2002-04-21 | Some new V7 scummvars. Implemented custom scale table in AKOS codec 1 | Vincent Hamm | |
svn-id: r4038 | |||
2002-04-20 | Remove \M's, add IRIX support. | James Brown | |
svn-id: r4019 | |||
2002-04-19 | Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break ↵ | Vincent Hamm | |
something else. Fixed intro by slowing down music rate by 3. svn-id: r4018 | |||
2002-04-19 | Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius. | James Brown | |
svn-id: r4009 | |||
2002-04-19 | More or less finished flashlight code. The effect isn't 100% accurate | Vincent Hamm | |
svn-id: r4007 | |||
2002-04-19 | Early flashlight implementation | Vincent Hamm | |
svn-id: r4006 | |||
2002-04-19 | Use relative include paths to easy some ports. | James Brown | |
svn-id: r4005 | |||
2002-04-19 | fixed actor walk bug in monte carlo | Ludvig Strigeus | |
svn-id: r4002 | |||
2002-04-17 | Restored update mess ... | Nicolas Bacca | |
svn-id: r3982 | |||
2002-04-17 | Return of the MP3 CD patch ... use CBR 22 kHz | Nicolas Bacca | |
svn-id: r3981 | |||
2002-04-17 | Add Amiga GF. | James Brown | |
svn-id: r3972 | |||
2002-04-16 | Add hack for loom staff verbs. | James Brown | |
Readd CD Audio svn-id: r3956 | |||
2002-04-16 | endian fixes, | Ludvig Strigeus | |
don't use adlib driver if sound initialization fails, simon1 savedialog works svn-id: r3955 | |||
2002-04-15 | Fixed the MP3 support for .SOU files. I will let Arisme fix his MP3 audio ↵ | Lionel Ulmer | |
track support :-) svn-id: r3949 | |||
2002-04-14 | wrote new mixer class, | Ludvig Strigeus | |
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937 | |||
2002-04-13 | new midi driver API, | Ludvig Strigeus | |
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912 | |||
2002-04-12 | code cleanup - prepares for simon inclusion | Ludvig Strigeus | |
svn-id: r3910 | |||
2002-04-11 | Remove unneeded init stuff | James Brown | |
svn-id: r3905 | |||
2002-04-10 | overloaded 'new' operator to get zero initialized objects | Ludvig Strigeus | |
svn-id: r3901 | |||
2002-04-08 | Start of The Dig voice support. Don't get excited, it doesn't do anything ↵ | James Brown | |
yet. :) svn-id: r3895 | |||
2002-04-07 | Changed the name of OffsetTable to MP3OffsetTable, as OffsetTable is already ↵ | Mutwin Kraus | |
defined in the Apple Headers svn-id: r3893 | |||
2002-04-07 | Add support for selecting CDROM drive for Loom/MI cd audio, fix midi support | James Brown | |
svn-id: r3888 | |||
2002-04-03 | Zak/Loom/Indy3 object flags fix. Only translates CLASS_TOUCHABLE at the moment. | James Brown | |
svn-id: r3849 | |||
2002-04-01 | Fixed saved states - broke format of course, we need to come up with a ↵ | James Brown | |
better way to do this. Thanks jah :) svn-id: r3846 | |||
2002-03-31 | Reswitched getVarOrDirectByte/Word to SIGNED int - fixes some disappearing ↵ | Nicolas Bacca | |
objects problem due to an invalid elevation. Please yell if it breaks something else :) svn-id: r3843 | |||
2002-03-29 | Fix some VC6++ debug actor-related crashes. | James Brown | |
Mask, Charset color and WaitForMessage hangs still remain. svn-id: r3838 | |||
2002-03-25 | Various fix in insane | Vincent Hamm | |
svn-id: r3830 | |||
2002-03-25 | Implemented gui during insane | Vincent Hamm | |
svn-id: r3829 | |||
2002-03-25 | Fixed a bit the gui for FT and DIG. It still doesn't display a thing but ↵ | Vincent Hamm | |
it's not crashing anymore svn-id: r3828 | |||
2002-03-25 | Rechanged the way the scumm class is choose (sorry, can't make up my mind). ↵ | Vincent Hamm | |
Implemented the different versions of loadCharset svn-id: r3820 | |||
2002-03-25 | Created all the child scumm class. The good one is now selected according to ↵ | Vincent Hamm | |
the game database. Now we need to move all the specific stuff to the child class svn-id: r3819 | |||
2002-03-23 | Implemented the read resource index as the first virtual fonction... | Vincent Hamm | |
svn-id: r3803 | |||
2002-03-23 | Changed the way games are detected. Now the detection is done out of the ↵ | Vincent Hamm | |
scumm object. We can now create de good scumm object depending of the game detected. Warning: the implementation is not yet finalised and the in game gui is more broken than ever.... svn-id: r3802 | |||
2002-03-22 | reimplemented opcode 0xEC a better way | Vincent Hamm | |
svn-id: r3801 | |||
2002-03-22 | Partialy implemented opcode 0xEC | Vincent Hamm | |
svn-id: r3800 |