Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-02-16 | Zak256 charset support... Ego text doesn't work, someone else want to take a ↵ | James Brown | |
look? Verb console draws. svn-id: r3599 | |||
2002-02-15 | Fixed actor scalling in Zak and indy3 | Vincent Hamm | |
svn-id: r3590 | |||
2002-02-15 | Just some debugging stuff I find handy. | James Brown | |
svn-id: r3589 | |||
2002-02-13 | a few fix for Zak256 | Vincent Hamm | |
svn-id: r3575 | |||
2002-02-12 | *** empty log message *** | Vincent Hamm | |
svn-id: r3570 | |||
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially ↵ | James Brown | |
runs (may need to hit escape a few times, after selecting your difficulty). Still very incomplete and in progress. svn-id: r3568 | |||
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown | |
Not enough here to actually work yet, just the base groundwork needed. svn-id: r3567 | |||
2002-02-03 | added -v command line flag that prints the scummvm version | Ludvig Strigeus | |
svn-id: r3565 | |||
2002-02-02 | Added support for non-FILE* based savegames. | Marcus Comstedt | |
svn-id: r3554 | |||
2002-02-02 | Added newline at end of file to fix gcc warnings. | Marcus Comstedt | |
svn-id: r3552 | |||
2002-01-02 | full throttle speech, | Ludvig Strigeus | |
fixed two bugs appearing in DOTT svn-id: r3541 | |||
2001-12-28 | implemented shaking, | Ludvig Strigeus | |
added a toggle fullscreen patch (doesn't work for me though) svn-id: r3535 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-11 | converted internal representation of palette from 6-bit to 8-bit | Ludvig Strigeus | |
yazoo implemented remapActor svn-id: r3526 | |||
2001-12-04 | fixed some stuff related to in what order objects are drawn as well as a bug ↵ | Ludvig Strigeus | |
with object parents svn-id: r3525 | |||
2001-12-04 | * better drawBox (tnx sam_k) | Ludvig Strigeus | |
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs. svn-id: r3523 | |||
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus | |
svn-id: r3510 | |||
2001-11-27 | some BOMP support, | Ludvig Strigeus | |
some fixes svn-id: r3506 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-14 | readability patch (janssen) | Ludvig Strigeus | |
svn-id: r3493 | |||
2001-11-14 | gcc patch by lionel ulmer | Ludvig Strigeus | |
svn-id: r3492 | |||
2001-11-14 | music support, | Ludvig Strigeus | |
fixed timing bugs svn-id: r3491 | |||
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus | |
svn-id: r3490 | |||
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus | |
fixed some bugs svn-id: r3486 | |||
2001-11-10 | new timing algorithm | Ludvig Strigeus | |
svn-id: r3484 | |||
2001-11-10 | fixed hardcoded number -> constant stuff (patches by janssen) | Ludvig Strigeus | |
svn-id: r3483 | |||
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus | |
multiple sounds at the same time, some other fixes svn-id: r3477 | |||
2001-11-07 | another noreturn fix | Ludvig Strigeus | |
svn-id: r3472 | |||
2001-11-07 | debugger fix, | Ludvig Strigeus | |
removed hardcoded constants, resouce lock state is now saved in the savegame, fixed bug with MI1 svn-id: r3470 | |||
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus | |
svn-id: r3467 | |||
2001-11-06 | full screen flag, | Ludvig Strigeus | |
better mouse cursors, removed change log from individual files svn-id: r3462 | |||
2001-11-05 | fixed playSfxSound types | Ludvig Strigeus | |
svn-id: r3457 | |||
2001-11-05 | bug fixes, | Ludvig Strigeus | |
speech in dott svn-id: r3454 | |||
2001-10-29 | better MI1 compatibility | Ludvig Strigeus | |
svn-id: r3449 | |||
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus | |
svn-id: r3446 | |||
2001-10-24 | fixed some bugs related to string handling | Ludvig Strigeus | |
svn-id: r3445 | |||
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus | |
debugger skeleton implemented svn-id: r3442 | |||
2001-10-17 | fixed verbs not saved in non dott games, | Ludvig Strigeus | |
implemented a screen effect svn-id: r3438 | |||
2001-10-17 | fixed nasty signed/unsigned bug | Ludvig Strigeus | |
svn-id: r3437 | |||
2001-10-16 | misc fixes | Ludvig Strigeus | |
svn-id: r3435 | |||
2001-10-16 | preliminary DOTT support | Ludvig Strigeus | |
svn-id: r3433 | |||
2001-10-11 | Determine caption from file name. | Ludvig Strigeus | |
svn-id: r3426 | |||
2001-10-11 | Dump scripts by using DUMP_SCRIPTS as a compile option instead. | Ludvig Strigeus | |
svn-id: r3422 | |||
2001-10-10 | alternative mouse cursor | Ludvig Strigeus | |
basic save&load svn-id: r3416 | |||
2001-10-09 | command line parameter support | Ludvig Strigeus | |
svn-id: r3414 | |||
2001-10-09 | fixed object parent bug | Ludvig Strigeus | |
fixed some signed/unsigned comparisons svn-id: r3413 | |||
2001-10-09 | Autodetection of endianness. | Ludvig Strigeus | |
svn-id: r3412 | |||
2001-10-09 | Initial revision | Ludvig Strigeus | |
svn-id: r3408 |