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path: root/scumm/actor.h
AgeCommit message (Expand)Author
2005-10-22Load/Save palette correctly in HE99 games.Travis Howell
2005-10-21Started to make the save/load system slightly more object orientedMax Horn
2005-10-21Actor layer in HE games uses an int32.Travis Howell
2005-10-21Add XMAP support for actors.Travis Howell
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-09-23renamed some HE specific akos fieldsGregory Montoir
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-04-12Work in progress on opcodeE0 for HE games.Travis Howell
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-08Add opcode for bb2demoTravis Howell
2005-01-01Updated copyrightMax Horn
2004-10-12Rename as requested.Travis Howell
2004-10-12Rename varsTravis Howell
2004-10-12Rename varTravis Howell
2004-10-04Add actor transparency var for HE99 games.Travis Howell
2004-10-02Increase Actor animVariable for HE80+ games.Travis Howell
2004-09-30constnessGregory Montoir
2004-09-28Fix (I hope) for bug #1032964 (INDY3-VGA: actors walking in wrong places)Max Horn
2004-09-28Changed more of the actor class members to match our coding guidelines (in th...Max Horn
2004-09-28talkQueue should be actor specificTravis Howell
2004-09-21cleanupGregory Montoir
2004-09-21Add HE90+ opcode differenceTravis Howell
2004-09-18preliminar AuxQueue support (freddemo intro), some glitches thoughGregory Montoir
2004-09-11Use random talk animation in HE 80+ games for now.Travis Howell
2004-09-10Save game changes for HE80+ games.Travis Howell
2004-09-08some AKOS tweaks for HE72/80Gregory Montoir
2004-09-05Increase actor.sound to 32 for HE 80+ games.Travis Howell
2004-09-04cleanup (this actor clip stuff is really evil -- I have to agree with Kirben,...Max Horn
2004-09-04Add actor cliping override for HE games.Travis Howell
2004-09-03Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight)Max Horn
2004-08-29Add a few akos codesTravis Howell
2004-07-28Add patch from madm00se for:Travis Howell
2004-07-15Actually use actor talkScript when required.Travis Howell
2004-06-29Rename varTravis Howell
2004-06-29Fix actorOps case 218/9 in HE gamesTravis Howell
2004-02-16Add akos drawing offsetsTravis Howell
2004-02-09added talkVolume, and changed talkPan call methodPaweł Kołodziejski
2004-01-16Add correct actor palette color changing for HE games.Travis Howell
2004-01-12Add skipLimb actor var, which is used by puttmoon.Travis Howell
2004-01-06updated copyright noticeMax Horn
2004-01-05more cleanupMax Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-02renamed namespace ScummVM to CommonMax Horn
2003-09-14moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...Max Horn
2003-09-13disabled a stone old hack; Ender, maybe you remember some details about this ...Max Horn
2003-09-11yet another tiny cleanup.... yeah yeah, I know I am annoyingMax Horn
2003-09-11cleanupMax Horn