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path: root/scumm/bomp.cpp
AgeCommit message (Expand)Author
2004-11-28Fix AKOS clipping issues at the left/right border of the screen (smooth scrol...Max Horn
2004-11-27Fix for bug #1067982 (DIG: Parallax scrolling in library semi-broken)Max Horn
2004-10-22WhitespaceTorbjörn Andersson
2004-10-07Simplify calling drawBomp a littlMax Horn
2004-09-24More V7_SMOOTH_SCROLLING_HACK related fixesMax Horn
2004-08-08Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))Max Horn
2004-06-27That check should of been for HE 7.0 games.Travis Howell
2004-06-27Another palette change needed for HE 7.0 games.Travis Howell
2004-04-04let compiler optimize code better <g>Max Horn
2004-01-31cleanup (len == size)Max Horn
2004-01-08cleanup (make some more use of class Common::Rect)Max Horn
2004-01-06updated copyright noticeMax Horn
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-08-18some changes for smush codec 1 and 3, handled by bomp decompressionPaweł Kołodziejski
2003-06-19the _bompBitsTable really tells the number of 1 bits in a given byteMax Horn
2003-06-19made scale table const again; some cleanup in setupBompScaleMax Horn
2003-06-19use default scale table for bomb codecPaweł Kołodziejski
2003-06-07follow our coding conventionsMax Horn
2003-06-01added a getMaskBuffer method (makes it easier to read some of the code); merg...Max Horn
2003-06-01cleanup / added comments / code unificationMax Horn
2003-06-01cleanupMax Horn
2003-05-31make some stuff privateMax Horn
2003-05-30made decompressBomp use bompDecodeLineMax Horn
2003-05-30moved bomp stuff into own files; removed some of our 6 (!) bomp decodersMax Horn