Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-20 | REmove now unneeded assert as MM NES may pass zero ptr to box which | Eugene Sandulenko | |
should be ignored. svn-id: r18191 | |||
2005-05-16 | Fix from Quiteust for boxes in MM NES. | Eugene Sandulenko | |
svn-id: r18132 | |||
2005-04-30 | cleanup closestPtOnLine | Max Horn | |
svn-id: r17876 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn | |
svn-id: r17420 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-11-05 | Add patch #1060453 - MIVGA: Actor Scale Patch | Travis Howell | |
svn-id: r15712 | |||
2004-09-28 | One further cleanup -- make use of Common::Point assignment operator | Max Horn | |
svn-id: r15337 | |||
2004-09-28 | Cleanup, add some comments to ScummEngine::areBoxesNeighbours | Max Horn | |
svn-id: r15336 | |||
2004-09-28 | Fix (I hope) for bug #1032964 (INDY3-VGA: actors walking in wrong places) | Max Horn | |
svn-id: r15335 | |||
2004-09-26 | Comment clarification | Max Horn | |
svn-id: r15296 | |||
2004-09-12 | fixed endlines | Paweł Kołodziejski | |
svn-id: r15069 | |||
2004-09-03 | Add fingolfin's suggested solution for bug #881132 | Travis Howell | |
svn-id: r14869 | |||
2004-07-14 | Update comment | Travis Howell | |
svn-id: r14213 | |||
2004-04-11 | Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place) | Max Horn | |
svn-id: r13553 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-30 | cleanup | Max Horn | |
svn-id: r12038 | |||
2003-12-25 | Fix for bug #809942 (COMI: Guybrush disappears before Hotel on Blood) | Max Horn | |
svn-id: r11922 | |||
2003-11-28 | cleanup | Max Horn | |
svn-id: r11414 | |||
2003-11-07 | fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's ↵ | Max Horn | |
changes? I didn't) svn-id: r11183 | |||
2003-11-07 | more spelling fixes | Jonathan Gray | |
svn-id: r11176 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-09-14 | moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for ↵ | Max Horn | |
access of the actor position svn-id: r10253 | |||
2003-09-11 | yet another tiny cleanup.... yeah yeah, I know I am annoying | Max Horn | |
svn-id: r10182 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10181 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10179 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10169 | |||
2003-09-09 | replaced all use of scale items with scale slots. This allowed me to get rid ↵ | Max Horn | |
of two big FIXME's, and might fix other scaling bugs in FT/DIG svn-id: r10140 | |||
2003-09-09 | added convertScaleTableToScaleSlot method, preparing to replace scale items ↵ | Max Horn | |
with scale slots svn-id: r10139 | |||
2003-08-13 | Give pass its own id | Travis Howell | |
svn-id: r9654 | |||
2003-08-11 | Fix regression | Travis Howell | |
svn-id: r9629 | |||
2003-08-06 | get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS | Max Horn | |
svn-id: r9554 | |||
2003-08-06 | Add GF_INDY3 feature flag for indy3 games to reduce checks | Travis Howell | |
Remove GF_ADLIB_DEFAULT since it is no longer used svn-id: r9546 | |||
2003-07-22 | Changed "SCALLING" to "SCALING". | Torbjörn Andersson | |
svn-id: r9134 | |||
2003-07-22 | fix for bug #775420; also properly implemented the 'box matrix truncated' ↵ | Max Horn | |
workaround svn-id: r9129 | |||
2003-07-21 | fixing bug #774783 for the VGA version, too - and I bet the FmTowns version ↵ | Max Horn | |
will need this fix, too svn-id: r9112 | |||
2003-07-21 | really fix #774783 in IndyEGA (while the value '1' is not strictly correct, ↵ | Max Horn | |
and in IndyVGA it is 0, and 0 is the logical value - this *has* to be 1 (and 1 is what the original returns, too, due to a bug) svn-id: r9111 | |||
2003-07-21 | Fix for bug #770690 and bug #774783 | Max Horn | |
svn-id: r9110 | |||
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; ↵ | Max Horn | |
rearranged stuff inside scummvm.cpp to be grouped a bit more logical svn-id: r9083 | |||
2003-07-15 | fix for bug #771803 | Max Horn | |
svn-id: r9043 | |||
2003-07-13 | workaround for bug #770351 | Max Horn | |
svn-id: r8993 | |||
2003-07-12 | undoing my last box change - with the last change in actor.cpp, this should ↵ | Max Horn | |
make MM boxes work properly and fix one or multiple of the open MM bugs svn-id: r8953 | |||
2003-07-12 | fix box coordinates for v1/v2 games (boxes are now contiguous) | Max Horn | |
svn-id: r8943 | |||
2003-07-02 | removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult ↵ | Max Horn | |
definition & usage; properly deal with larger box distances, thus partially fixing Zak on the airport (but original seems to have used a very different algorithm, so this really is only a partial fix) svn-id: r8710 | |||
2003-06-30 | this FIXME is obsoleted by my recent fix for getMaskFromBox | Max Horn | |
svn-id: r8678 | |||
2003-06-30 | fix for #740244 and #755863. This appears to have been a long standing bug ↵ | Max Horn | |
in the original engine? svn-id: r8676 |