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path: root/scumm/charset.cpp
AgeCommit message (Expand)Author
2004-10-09This makes no sense here...Max Horn
2004-10-06OoopsTravis Howell
2004-10-05Better clipping code.Travis Howell
2004-10-05thinkerk works now.Travis Howell
2004-10-05Allow color adjustment when decompressing wizImages.Travis Howell
2004-10-05HE71+ games use wizImages for charset too.Travis Howell
2004-10-01Fixed text rendering in vertical scrolling rooms in COMI (I hope), fixes bug ...Max Horn
2004-09-29Use FM-TOWNS consistentlyMax Horn
2004-09-29Check for negative width/heightMax Horn
2004-09-27Perform some more clipping -- yet another attempt at bug #1033857 :-)Max Horn
2004-09-26Text clipping in charset renderer was broken in some cases, fixed (this might...Max Horn
2004-09-24Fix charset text in V7_SMOOTH_SCROLLING_HACK modeMax Horn
2004-09-20Moved some init code around (hopefully this'll help PalmOS)Max Horn
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-08-31Move function as requested.Travis Howell
2004-08-31Add HE version 80 to avoid additional game idsTravis Howell
2004-08-30Add some WIP code for HE games.Travis Howell
2004-08-29Add HE 7.2 differencesTravis Howell
2004-08-29Reduced warning to the case which actually might be broken...Max Horn
2004-08-23compilation fixJonathan Gray
2004-08-23Add LOOM cursor supportMax Horn
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...Max Horn
2004-08-14FIXME comment regarding blitAlso charset rendering mode (which i believe is b...Max Horn
2004-08-14Fix for bug #1008621 and #1008622Max Horn
2004-08-10Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro)Max Horn
2004-08-08Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))Max Horn
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...Max Horn
2004-04-25Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled)Max Horn
2004-04-08Record on which virtual screen we last drew masked textMax Horn
2004-04-08Semi-experimental change: revised _hasMask handling -> simpler code (after re...Max Horn
2004-04-06cleanupMax Horn
2004-04-04Fix for last part of bug #766749 (COMI: Text should not always have a shadow)...Max Horn
2004-04-03Fix for bugs #915586, #905856, part of bug #766749 (COMI: Bug with text being...Max Horn
2004-02-22whitespacesMax Horn
2004-01-15do a better job at charset clipping; some reengineering. However, to properly...Max Horn
2004-01-08cleanupMax Horn
2004-01-08more cleanupMax Horn
2004-01-08cleanup (make some more use of class Common::Rect)Max Horn
2004-01-08Fix for bug #803381 (COMI: Text cut off)Max Horn
2004-01-06updated copyright noticeMax Horn
2004-01-06get rid of VirtScreen::scrollableMax Horn
2004-01-06renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...Max Horn
2004-01-04turns out we always had VirtScreen::backBuf but didn't use it... change that ...Max Horn
2004-01-04replaced many instances of _screenWidth by VirtScreen::width, where approriat...Max Horn
2004-01-03renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...Max Horn
2003-12-27cleanupMax Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-15Add extra color table entry for v1 games, for inventory/sentence color.Travis Howell
2003-11-18Alter old demo checkTravis Howell
2003-11-18Missed one checkTravis Howell