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AgeCommit message (Collapse)Author
2003-04-28typo/cleanupMax Horn
svn-id: r7174
2003-04-27drop shadow cleanupMax Horn
svn-id: r7163
2003-04-27Patch #728483: EGA LOOM: More text-drawing hackeryMax Horn
svn-id: r7162
2003-04-07added charset support for all V3 games, and fix for cleaning all 16 ↵Paweł Kołodziejski
variables not only 15 svn-id: r6928
2003-04-07zak256 invertory bug is not repeatable, changed order font selection, added ↵Paweł Kołodziejski
handle font support for all V3 scumm games svn-id: r6927
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-03-04added some asserts; added a hack that helps the COMI demoMax Horn
svn-id: r6684
2003-01-15made NUT font rendered honor _ignoreCharsetMaskMax Horn
svn-id: r6466
2002-12-31there are 5 fonts in CMIPaweł Kołodziejski
svn-id: r6302
2002-12-31added masking to nut charset rendererMax Horn
svn-id: r6300
2002-12-30removed more dead weightMax Horn
svn-id: r6277
2002-12-27removing some annoying warningsMax Horn
svn-id: r6203
2002-12-27Move some things around, to get rid of all these resource/ sprintf's for CMIJames Brown
svn-id: r6182
2002-12-26reuse the old (ugly nasty dreaded) string system for V8, too (by supplying a ↵Max Horn
NUT based CharsetRenderer) svn-id: r6162
2002-12-26fixed save/load; more restructuring of the charset rendering codeMax Horn
svn-id: r6154
2002-12-25seperated classic & old256 rendered (now subclasses of CharsetRenderer)Max Horn
svn-id: r6152
2002-12-25more cleanupMax Horn
svn-id: r6149
2002-12-25cleanupMax Horn
svn-id: r6148
2002-12-25moved CharsetRendere into its own header/source file; changed ↵Max Horn
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147