Age | Commit message (Expand) | Author |
2004-08-30 | Add some WIP code for HE games. | Travis Howell |
2004-08-29 | Add HE 7.2 differences | Travis Howell |
2004-08-29 | Reduced warning to the case which actually might be broken... | Max Horn |
2004-08-23 | compilation fix | Jonathan Gray |
2004-08-23 | Add LOOM cursor support | Max Horn |
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/... | Max Horn |
2004-08-14 | FIXME comment regarding blitAlso charset rendering mode (which i believe is b... | Max Horn |
2004-08-14 | Fix for bug #1008621 and #1008622 | Max Horn |
2004-08-10 | Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro) | Max Horn |
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn |
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to... | Max Horn |
2004-04-25 | Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled) | Max Horn |
2004-04-08 | Record on which virtual screen we last drew masked text | Max Horn |
2004-04-08 | Semi-experimental change: revised _hasMask handling -> simpler code (after re... | Max Horn |
2004-04-06 | cleanup | Max Horn |
2004-04-04 | Fix for last part of bug #766749 (COMI: Text should not always have a shadow)... | Max Horn |
2004-04-03 | Fix for bugs #915586, #905856, part of bug #766749 (COMI: Bug with text being... | Max Horn |
2004-02-22 | whitespaces | Max Horn |
2004-01-15 | do a better job at charset clipping; some reengineering. However, to properly... | Max Horn |
2004-01-08 | cleanup | Max Horn |
2004-01-08 | more cleanup | Max Horn |
2004-01-08 | cleanup (make some more use of class Common::Rect) | Max Horn |
2004-01-08 | Fix for bug #803381 (COMI: Text cut off) | Max Horn |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | get rid of VirtScreen::scrollable | Max Horn |
2004-01-06 | renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c... | Max Horn |
2004-01-04 | turns out we always had VirtScreen::backBuf but didn't use it... change that ... | Max Horn |
2004-01-04 | replaced many instances of _screenWidth by VirtScreen::width, where approriat... | Max Horn |
2004-01-03 | renamed updateDirtyRect to markRectAsDirty (because that's what it really doe... | Max Horn |
2003-12-27 | cleanup | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-15 | Add extra color table entry for v1 games, for inventory/sentence color. | Travis Howell |
2003-11-18 | Alter old demo check | Travis Howell |
2003-11-18 | Missed one check | Travis Howell |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-10-17 | moved platform/language constants to common/util.* | Max Horn |
2003-10-09 | Moved PalmOS initializations out of namespaces. | Chris Apers |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t... | Max Horn |
2003-09-14 | use old method to decide on text colouring for loom towns, I think the pink d... | Jonathan Gray |
2003-09-09 | cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM... | Max Horn |
2003-09-01 | Fix from Hibernatus, indy3 has black shadows | Travis Howell |
2003-08-18 | Updated globals access for PalmOS | Chris Apers |
2003-08-06 | get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS | Max Horn |
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; rearrang... | Max Horn |
2003-07-19 | More fix from Hibernatus | Travis Howell |
2003-07-18 | Add Indy3 FM Towns support, patch #773434 | Travis Howell |
2003-07-16 | some comments | Max Horn |
2003-07-13 | debug/warning/error all automatically output a newline | Max Horn |