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path: root/scumm/costume.h
AgeCommit message (Expand)Author
2005-10-29Read from XMAP resource directly, instead of reading into memory.Travis Howell
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-09-22Patch #1297829 "Basic Costume Renderer for MM C64"Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-05-31Some stubs for C64 MM costume codeEugene Sandulenko
2005-05-21Stubs for C64 MM costume code. Content will follow. Fixes crash in introEugene Sandulenko
2005-03-27More costume code restructuringMax Horn
2005-03-27Started to overhaul the costume infrastructure a bit, properly separating the...Max Horn
2005-03-14First attempt to draw NES sprites. There are these problems:Eugene Sandulenko
2005-03-13Preliminary support for MM NES.Eugene Sandulenko
2005-01-01Updated copyrightMax Horn
2004-11-25Turn the v1 member in the costume renderers into a function local object (use...Max Horn
2004-09-30constnessGregory Montoir
2004-09-08some AKOS tweaks for HE72/80Gregory Montoir
2004-08-10Remove old unused and unneeded function.Travis Howell
2004-01-06updated copyright noticeMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-08-17Enabled the v1 costume palette tables Kirben and Hoenicke added earlier.Torbjörn Andersson
2003-07-08again some code transformation (no functionality change; the V1 specific modi...Max Horn
2003-07-08costume code cleanup & some more C64 tweaksMax Horn
2003-07-08move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense to kee...Max Horn
2003-06-19added initial form of v1 costume codec (NOT WORKING, i think)Paweł Kołodziejski
2003-05-30more costume cleanup. soone we should be able to merger AKOS codec1 and the o...Max Horn
2003-05-29cleanup; fixed crashes that occured when an actor was drawn partly offscreenMax Horn
2003-05-29more costume cleanup; fixed small regression I introduced (copy & paste, sigh)Max Horn
2003-05-29more costuem code mergingMax Horn
2003-05-29more costume/akos changesMax Horn
2003-05-29they are getting more and more similar :-)Max Horn
2003-05-29cleanupMax Horn
2003-05-18Patch #738859: Experimental costume.cpp cleanupMax Horn
2003-04-22some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't dis...Max Horn
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2003-01-07more akos/costume mergingMax Horn
2003-01-05started unifying code in akos.cpp and costume.cppMax Horn
2002-11-10revert costume palette table to 32 and fix actor.cpp compilationPaweł Kołodziejski
2002-11-10increasing actor palette to 256Paweł Kołodziejski
2002-10-24fix warningMax Horn
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
2002-08-21Initial revisionMax Horn