Age | Commit message (Expand) | Author |
2003-05-16 | V2 camera fix (again thanks MadMoose) | Max Horn |
2003-05-16 | Fixed VC++ warnings | Jamieson Christian |
2003-05-15 | moved drawBox to gfx.cpp (seems to be the more logical location) | Max Horn |
2003-05-15 | cleanup | Max Horn |
2003-05-15 | make some more use of ScummVM::Point; cleanup | Max Horn |
2003-05-15 | Make use of ScummVM::Rect | Max Horn |
2003-05-15 | ScummPoint -> ScummVM::Point | Max Horn |
2003-05-15 | cleanup | Max Horn |
2003-05-15 | cleanup / added FIXME | Max Horn |
2003-05-15 | adding some asserts (e.g. against that evil COMI crasher) | Max Horn |
2003-05-14 | fixed light blue EGA palette entry | Max Horn |
2003-05-14 | V2 text drawing | Max Horn |
2003-05-14 | various V8 tweaks | Max Horn |
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn |
2003-05-12 | cleanup (fixes another VC warning, too ;-) | Max Horn |
2003-05-12 | made hasCharsetMask return a bool (fixes VC compilation warnings) | Max Horn |
2003-05-12 | added a hack to draw z masks onto the screen (useful to debug potential z mas... | Max Horn |
2003-05-11 | correction: V2 mask decompression works 100% correct. We just ignore it. | Max Horn |
2003-05-11 | cleanup / tweaks (V2 masking, at least in Zakdemo, seems not to work properly... | Max Horn |
2003-05-11 | cleanup | Max Horn |
2003-05-10 | work around some illegal var access' in COMI/V8 - there are more, but I am no... | Max Horn |
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH... | Max Horn |
2003-05-10 | fixed the way redrawBGStrip invokes drawBitmap -> this makes the office scene... | Max Horn |
2003-05-10 | fixed operator precedence (thanks MadMoose) | Max Horn |
2003-05-10 | removed obsolete check | Max Horn |
2003-05-10 | oops | Max Horn |
2003-05-10 | removed obsolete code; cleanup for my V2 drawBitmap 'hack', which got rid of ... | Max Horn |
2003-05-10 | implemented v2 masking (at least I get no negative effects, but anybody feel ... | Max Horn |
2003-05-10 | new V2 drawBitmap implementation which handles object drawing, too; no maskin... | Max Horn |
2003-05-10 | added a 'width' parameter to drawBitmap (contrary to 'numstrips', it specifie... | Max Horn |
2003-05-10 | cleanup | Max Horn |
2003-05-09 | V2 Vars Fix | James Brown |
2003-05-09 | updated my FIXME comment | Max Horn |
2003-05-08 | yet more v2 var fixes | Max Horn |
2003-05-08 | more v2 var access fixes | Max Horn |
2003-05-08 | fixed various cases of bad var access | Max Horn |
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[... | Max Horn |
2003-05-07 | Patch #733099: DIG: Experimental camera fix (should fix bugs #716350 and #659... | Max Horn |
2003-05-04 | fixed drawing code for height != 128, but added a (temporary) hack to ignore ... | Max Horn |
2003-05-04 | there ya go | Max Horn |
2003-05-04 | much better, but still buggy | Max Horn |
2003-05-04 | cleanup | Max Horn |
2003-05-04 | cleanup; got rid of o2_printEgo | Max Horn |
2003-05-03 | Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA) | Max Horn |
2003-04-30 | VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139 | Max Horn |
2003-04-30 | PalmOS changes | Max Horn |
2003-04-30 | small cleanup | Paweł Kołodziejski |
2003-04-30 | small cleanup | Paweł Kołodziejski |
2003-04-30 | added gfx bitmap and zbuffer codec for v2 games | Paweł Kołodziejski |
2003-04-28 | fix loom mouse position quirks (even simplified the code :-) | Max Horn |