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2003-05-30some cheap doxygen docs; cleanupMax Horn
svn-id: r8154
2003-05-30moved bomp stuff into own files; removed some of our 6 (!) bomp decodersMax Horn
svn-id: r8151
2003-05-30cleanupMax Horn
svn-id: r8150
2003-05-30code unificationMax Horn
svn-id: r8146
2003-05-30cleanupMax Horn
svn-id: r8145
2003-05-30cleanup; removed last horizontal bound check from updateDirtyRect -> now all ↵Max Horn
the various 'offscreen actor redraw' problems should be fixed (at least I can't reproduce them in COMI anymore), while The Dig should still work just fine (at least it does in my test cases) svn-id: r8129
2003-05-30removed more harmful clippingMax Horn
svn-id: r8128
2003-05-30this clip is bad: it's not needed (we clip later anyway), and it clips too muchMax Horn
svn-id: r8125
2003-05-29moved camera stuff to own fileMax Horn
svn-id: r8099
2003-05-28spellingMax Horn
svn-id: r8062
2003-05-28const as const can!Max Horn
svn-id: r8058
2003-05-27Patch #744448: ALL: restoreBG() doesn't always completely remove the maskMax Horn
svn-id: r8038
2003-05-26more const qualifiersMax Horn
svn-id: r8002
2003-05-24fixed flashlight oddities in Zak256Max Horn
svn-id: r7904
2003-05-24cleanup / minor tweakMax Horn
svn-id: r7890
2003-05-23replaced many unsafe uses of derefActorSafe by derefActor; replaced ↵Max Horn
derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM) svn-id: r7859
2003-05-21many pedantic warning fixes (and some actual potential buglets fixed, too)Max Horn
svn-id: r7795
2003-05-21added v2 cutscene support (not quite complete; and crashes at some point in ↵Max Horn
maniac because VAR_EGO contains a bogus value); cleanup svn-id: r7781
2003-05-19more special palette fixes by erikMax Horn
svn-id: r7689
2003-05-18Fixed VC++ warningsJamieson Christian
svn-id: r7652
2003-05-18warning() automatically outputs a newline after the warning message; adding ↵Max Horn
a newline into the format string adds another newline (which contains the single char '!') svn-id: r7647
2003-05-18Part of patch #739119 (attempt to fix bug #651077 at least partially)Max Horn
svn-id: r7643
2003-05-16V2 camera fix (again thanks MadMoose)Max Horn
svn-id: r7587
2003-05-16Fixed VC++ warningsJamieson Christian
svn-id: r7555
2003-05-15moved drawBox to gfx.cpp (seems to be the more logical location)Max Horn
svn-id: r7554
2003-05-15cleanupMax Horn
svn-id: r7550
2003-05-15make some more use of ScummVM::Point; cleanupMax Horn
svn-id: r7549
2003-05-15Make use of ScummVM::RectMax Horn
svn-id: r7546
2003-05-15ScummPoint -> ScummVM::PointMax Horn
svn-id: r7543
2003-05-15cleanupMax Horn
svn-id: r7538
2003-05-15cleanup / added FIXMEMax Horn
svn-id: r7536
2003-05-15adding some asserts (e.g. against that evil COMI crasher)Max Horn
svn-id: r7526
2003-05-14fixed light blue EGA palette entryMax Horn
svn-id: r7507
2003-05-14V2 text drawingMax Horn
svn-id: r7502
2003-05-14various V8 tweaksMax Horn
svn-id: r7494
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
svn-id: r7489
2003-05-12cleanup (fixes another VC warning, too ;-)Max Horn
svn-id: r7480
2003-05-12made hasCharsetMask return a bool (fixes VC compilation warnings)Max Horn
svn-id: r7478
2003-05-12added a hack to draw z masks onto the screen (useful to debug potential z ↵Max Horn
masking bugs, like bug #724685) svn-id: r7476
2003-05-11correction: V2 mask decompression works 100% correct. We just ignore it.Max Horn
svn-id: r7430
2003-05-11cleanup / tweaks (V2 masking, at least in Zakdemo, seems not to work ↵Max Horn
properly, though) svn-id: r7429
2003-05-11cleanupMax Horn
svn-id: r7428
2003-05-10work around some illegal var access' in COMI/V8 - there are more, but I am ↵Max Horn
not always sure if avoiding the access is the proper fix; maybe in some cases we should just define that var for V8 to the proper value? svn-id: r7425
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵Max Horn
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423
2003-05-10fixed the way redrawBGStrip invokes drawBitmap -> this makes the office ↵Max Horn
scene in the Zak intro show up correctly (again thanks to MadMoose for the clue that lead to the right solution :-) svn-id: r7421
2003-05-10fixed operator precedence (thanks MadMoose)Max Horn
svn-id: r7420
2003-05-10removed obsolete checkMax Horn
svn-id: r7418
2003-05-10oopsMax Horn
svn-id: r7417
2003-05-10removed obsolete code; cleanup for my V2 drawBitmap 'hack', which got rid of ↵Max Horn
most of the duplicate code svn-id: r7416
2003-05-10implemented v2 masking (at least I get no negative effects, but anybody feel ↵Max Horn
free to valgrind this :-) svn-id: r7415