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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gfx.h
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Author
2002-12-26
Increase allowed zbuffers for CMI (One room, 16, uses at least 6.. add a few ...
James Brown
2002-12-26
640*480 = 307200 > 65536: uin16 not sufficient to store the VirtScreen size
Max Horn
2002-12-25
added (broken) cursor support for V8; enabled bomp drawing
Max Horn
2002-12-21
got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cp...
Max Horn
2002-12-16
remove unused VideoMode struct
Jonathan Gray
2002-12-16
forgot to remove _numLinesToProcess
Max Horn
2002-12-16
cleanup
Max Horn
2002-12-15
cleanup; reordering stuff in gfx.cpp, trying to group code into logical group...
Max Horn
2002-12-04
more cleanup; fixes out of bound access to _charsetData (but I am not sure if...
Max Horn
2002-12-04
lots of cleanup to the graphics code; removed various global states (makes it...
Max Horn
2002-11-06
applied patch: #634326, and changed strip ranges for after and before scumm v7,
Paweł Kołodziejski
2002-11-06
removed more unused variables; cleaned up some spaces
Max Horn
2002-10-24
changed number strips to dynamic and increased arrays tdirty and bdirty to 80
Paweł Kołodziejski
2002-10-20
cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was a...
Max Horn
2002-09-29
Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
James Brown
2002-09-19
renamed unk3/unk4 to scaleX/scaleY
Max Horn
2002-08-31
and more fixes
Paweł Kołodziejski
2002-08-21
Initial revision
Max Horn