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path: root/scumm/imuse.cpp
AgeCommit message (Expand)Author
2006-01-18Update copyright noticeEugene Sandulenko
2005-10-22Got rid of 'ref' code (or rather: hack) in the save/load systemMax Horn
2005-10-22Switch iMuse to use Serialiazable, too (at least partially)Max Horn
2005-10-21Started to make the save/load system slightly more object orientedMax Horn
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-22Fixed warning. (And made some whitespace changes.)Torbjörn Andersson
2005-06-21Patches needed to build for SYMBIAN32 WINS/GCC added.Lars Persson
2005-05-29WhitespaceTorbjörn Andersson
2005-05-28Swapped the last two parameters to Sam & Max iMUSE command 257. This fixesTorbjörn Andersson
2005-05-27Very minor cleanup.Torbjörn Andersson
2005-05-27Added workaround for Sam & Max music issue at the Dino Bungie Memorial. AsTorbjörn Andersson
2005-05-26Add 'MIDI' chunk to list of known iMuse music chunksMax Horn
2005-05-26Be less agressive about re-using trigger slots. This fixes bug #888161,Torbjörn Andersson
2005-05-26Properly use operator '%' to compute a queue wrap around, instead of relying ...Max Horn
2005-05-26Cleanup. (Mostly whitespace.)Torbjörn Andersson
2005-05-26Fixed a glitch that could cause the music to stop when Sam & Max wereTorbjörn Andersson
2005-05-25cleanupMax Horn
2005-05-25Changed misleading 'isGM' name to 'isMIDI'; cleanup in the isMIDI/isMT32 methodsMax Horn
2005-05-23Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able toTorbjörn Andersson
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
2005-04-12Patch #1180882 "GM/GS Percussion Remapping"Eugene Sandulenko
2005-04-02Extremely minor consistency change.Torbjörn Andersson
2005-03-09Use _chorus, not _effect_level, as parameter to chorusLevel(). I don'tTorbjörn Andersson
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-07cleanupMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-03Fixed an Adlib regression with older games (e.g. EGA Loom, Indy 3 andTorbjörn Andersson
2004-11-28Trying to cleanup the volume control mess inside the SCUMM engine: renamed Mu...Max Horn
2004-11-27To really, truly fix the multi-midi race condition, the adlib driver is now a...Jerome Fisher
2004-11-27- driver being NULL there is perfectly fine, Fingolfin :)Jerome Fisher
2004-11-26paranoiaMax Horn
2004-11-26The Adlib MidiDriver is now initialised immediately when it is determined tha...Jerome Fisher
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-09Modified version of patch #892795 (Let scumvm -v show supported libs)Max Horn
2004-01-06updated copyright noticeMax Horn
2003-12-13cleanupMax Horn
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-17Another fix for Bug [817871] re hanging notes onJamieson Christian
2003-10-17Added trace output for IMuse doCommand codes that we're not sureJamieson Christian
2003-10-15removed the kDefault*Volume constantsMax Horn
2003-10-12Fix for Bug [817871]: Added MT-32 master volume adjustment to pause().Jamieson Christian
2003-10-07Patch [818296] Modified MT-32 intialization sequence.Jamieson Christian
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-03const as const canMax Horn