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AgeCommit message (Expand)Author
2006-01-29HE80+ games use a transparent color of 5.Travis Howell
2006-01-29Enable angle and zoom support for polygons, based on HE95.Travis Howell
2006-01-28- Fixes a bug that the debugger crashed while openingJohannes Schickel
2006-01-28Add extra case for Russian water.Travis Howell
2006-01-28not used nowPaweł Kołodziejski
2006-01-28not used nowPaweł Kołodziejski
2006-01-28revert, that is still needed anywayPaweł Kołodziejski
2006-01-28experimental imuse without timer thread usage, it might still have issue stop...Paweł Kołodziejski
2006-01-27A filename without an extension can be passed to generateSubstResFileName() ...Gregory Montoir
2006-01-27Not needed anymore.Gregory Montoir
2006-01-27Fixed invalid memory reads in generateSubstResFileName.Gregory Montoir
2006-01-27experimental smush code without timer callback usagePaweł Kołodziejski
2006-01-27 - adds the new gui renderer also a new implementation for the classic guiJohannes Schickel
2006-01-27Fix memory leak on exit.Travis Howell
2006-01-27Fix another memory leak in HE games.Travis Howell
2006-01-27ATravis Howell
2006-01-27No longer required.Travis Howell
2006-01-27Resource modified status always cleared when nuked.Travis Howell
2006-01-27Make resource management of modified wizImages closer to original games.Travis Howell
2006-01-26Sync. md5s.Travis Howell
2006-01-25Extend the workaround for bug #1407789 in an attempt to deal with theTorbjörn Andersson
2006-01-24Fix HE games.Travis Howell
2006-01-24Removing unneccessary checks again (say yay to preconditions that ensure _ver...Max Horn
2006-01-24Loom (Cd) specific.Travis Howell
2006-01-24FM-TOWNS version of Zak only.Travis Howell
2006-01-23oopsMax Horn
2006-01-23Removing GID_ZAK256 and GID_LOOM256Max Horn
2006-01-23At this point, we may not yet know the precise version of a game; so for thos...Max Horn
2006-01-23Added workaround (the nicer one) for a CoMI script bug that would causeTorbjörn Andersson
2006-01-22Overlooked the Indy3 FM-TOWNS case in my previous commit <sigh>Max Horn
2006-01-22Simplified SCUMM version checks in writeVar/readVarMax Horn
2006-01-22Modified some workaround commentsMax Horn
2006-01-22Sort GIDs alphabeticallyMax Horn
2006-01-22Used by PC version of FT demo too.Travis Howell
2006-01-21Modifications to the game detection/engine creation code: don't try impossibl...Max Horn
2006-01-21Fix various incorrect usages of the word 'target' instead of 'gameid'; change...Max Horn
2006-01-21cleanupMax Horn
2006-01-21TypoTravis Howell
2006-01-19Make game titles consistentTravis Howell
2006-01-18Update copyright noticeEugene Sandulenko
2006-01-18Add md5 for extracted MM NES DeEugene Sandulenko
2006-01-18Support for MM NES German. Thanks Joachim Eberhard for donating theEugene Sandulenko
2006-01-18SoccerMLS also uses localization tags.Eugene Sandulenko
2006-01-18Work around a script bug in Full Throttle. See bug #1407789.Torbjörn Andersson
2006-01-18Add Macintosh version of Freddi Fish 4 (German).Travis Howell
2006-01-18Too many args.Travis Howell
2006-01-18Sound queue order is different in HE72+ games.Travis Howell
2006-01-18That (PU1) & (PU2) prefixes are used in several HE games.Travis Howell
2006-01-17Updated commentsMax Horn
2006-01-17Mark as 16bit color.Travis Howell