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path: root/scumm/imuse.cpp
AgeCommit message (Expand)Author
2003-12-13cleanupMax Horn
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-17Another fix for Bug [817871] re hanging notes onJamieson Christian
2003-10-17Added trace output for IMuse doCommand codes that we're not sureJamieson Christian
2003-10-15removed the kDefault*Volume constantsMax Horn
2003-10-12Fix for Bug [817871]: Added MT-32 master volume adjustment to pause().Jamieson Christian
2003-10-07Patch [818296] Modified MT-32 intialization sequence.Jamieson Christian
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-03const as const canMax Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-01Fix for Bug [812737] ALL: pitchbend range with MT32Jamieson Christian
2003-09-30Fixed MT-32 init not getting calledJamieson Christian
2003-09-30Fix for Bug [812740] ALL: MT32: some notes cut off earlyJamieson Christian
2003-09-29Cleanup, mostly related to matching up semanticsJamieson Christian
2003-09-29Fixed iMuse termination sequence to avoid deadlock.Jamieson Christian
2003-09-28Added terminate() to the MusicEngine and publicizedJamieson Christian
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn
2003-09-16Partial fix for Bug [636985] ZAK256: No kazoo tuneJamieson Christian
2003-09-15Feature Request [806641] Increase MIDIJamieson Christian
2003-09-14Fix for Bug [805593] MI2: Music stops in LeChuck's fortressJamieson Christian
2003-09-08make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolumeMax Horn
2003-09-07cleanup/refactoringMax Horn
2003-09-07some cleanup; clarified isSoundInUse semantics and the difference between IMu...Max Horn
2003-09-07added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...Max Horn
2003-08-29Replaced VER_V* notation for savegames withJamieson Christian
2003-08-23TypoTravis Howell
2003-08-23Added explicit 'ASFX' awareness for clarityJamieson Christian
2003-08-16More corrections to the VAR_MUSIC_TIMERJamieson Christian
2003-08-16Corrected timing mechanism for RO music streams.Jamieson Christian
2003-08-16Fixed transpose/detune computationsJamieson Christian
2003-08-15No need for those bracketsTravis Howell
2003-08-15Don't confuse RO and ROL sound resourcesTravis Howell
2003-08-14Added support for Roland MT-32 music tracksJamieson Christian
2003-08-12Removed unused stuff.Jamieson Christian
2003-08-10Fix for Bug [785373] SAM: Overlapping music at Bigfoot conventionJamieson Christian
2003-08-07In fact, Nicolas, this is no more needed :)Chris Apers
2003-08-06Remove old tweak that can break the music when restoring now ... Chris, you s...Nicolas Bacca
2003-08-06Upgraded IMuse::doCommand() to support more than 8 parameters.Jamieson Christian
2003-08-06Fix for Bug [780918] SAM: Music stops at BumpusvilleJamieson Christian
2003-08-05getting rid of g_mixer; removing lots of whitespaceMax Horn
2003-08-01indention fix (so the code adheres to our indention rules)Max Horn
2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gSc...Max Horn
2003-07-07Fix for bug [761637] FOA: Music problems in endgame/credits.Jamieson Christian
2003-06-18Fix for bug [756555] ALL: With '-ewindows' notes don't stop at quitJamieson Christian
2003-06-17I will add a wrapper for that (currently NULL driver)Chris Apers
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm speci...Max Horn
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...Max Horn
2003-06-12This was missingChris Apers