Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-23 | Must use ScummEngine::openFile(), else you get into troubles with the mac ↵ | Max Horn | |
versions of some games svn-id: r18237 | |||
2005-05-21 | Switch to errors, music/sound file is required in many games. | Travis Howell | |
svn-id: r18203 | |||
2005-05-21 | Trigger error if bundle file is missing. | Travis Howell | |
svn-id: r18202 | |||
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko | |
svn-id: r18100 | |||
2005-05-11 | Moved some more stuff to namespace Audio (enough for tonight) | Max Horn | |
svn-id: r18040 | |||
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵ | Max Horn | |
because we already have many classes with that name) svn-id: r18039 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-05-08 | Comply to our coding conventions | Max Horn | |
svn-id: r17975 | |||
2005-04-26 | Reduce dependencies on saveload.h | Max Horn | |
svn-id: r17816 | |||
2005-04-20 | Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); ↵ | Max Horn | |
moved _audioNames to class IMuseDigital svn-id: r17723 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-08 | Change some iMuseDigital debug messages | Max Horn | |
svn-id: r17455 | |||
2005-04-03 | revert last change, it's too much experimental | Paweł Kołodziejski | |
svn-id: r17349 | |||
2005-03-31 | Started to move some resource related code into a new class ResourceManager ↵ | Max Horn | |
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311 | |||
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵ | Max Horn | |
into a mixer method svn-id: r17106 | |||
2005-03-12 | some experimental changes | Paweł Kołodziejski | |
svn-id: r17105 | |||
2005-03-12 | backport fix from residual imuse | Paweł Kołodziejski | |
svn-id: r17100 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-03-06 | Oops | Max Horn | |
svn-id: r17015 | |||
2005-03-06 | Fix for bug #1153648 (Compressed BUN files play incorrectly on BE systems) | Max Horn | |
svn-id: r17014 | |||
2005-02-12 | fix/workaround for bug: 1120625 | Paweł Kołodziejski | |
svn-id: r16779 | |||
2005-02-06 | return null if sound is not found | Paweł Kołodziejski | |
svn-id: r16737 | |||
2005-01-30 | added support for *.map files version 2 | Paweł Kołodziejski | |
svn-id: r16709 | |||
2005-01-28 | Fix mp3/vorbis detection | Nicolas Bacca | |
svn-id: r16681 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-28 | more proper checks | Paweł Kołodziejski | |
svn-id: r16667 | |||
2005-01-28 | Indentation | Torbjörn Andersson | |
svn-id: r16666 | |||
2005-01-28 | added error message for lack of library support | Paweł Kołodziejski | |
svn-id: r16663 | |||
2005-01-28 | fixed restoration of sounds params after cross non/compressed bundles | Paweł Kołodziejski | |
svn-id: r16660 | |||
2005-01-28 | add checks for mad and vorbis define | Paweł Kołodziejski | |
svn-id: r16659 | |||
2005-01-28 | double check | Paweł Kołodziejski | |
svn-id: r16658 | |||
2005-01-28 | ah, forgot that | Paweł Kołodziejski | |
svn-id: r16657 | |||
2005-01-28 | added support for mp3 compressed bundles | Paweł Kołodziejski | |
svn-id: r16656 | |||
2005-01-28 | clear compressed entries before restore for compatibility with old savegames | Paweł Kołodziejski | |
svn-id: r16655 | |||
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski | |
svn-id: r16646 | |||
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski | |
svn-id: r16643 | |||
2005-01-26 | fix for compressed bun sounds | Paweł Kołodziejski | |
svn-id: r16641 | |||
2005-01-25 | added support for compressed bun files | Paweł Kołodziejski | |
svn-id: r16639 | |||
2005-01-25 | fixed volume channel in fade track | Paweł Kołodziejski | |
svn-id: r16638 | |||
2005-01-10 | A little more moving around #include's (last one for today ;-) | Max Horn | |
svn-id: r16534 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-09 | Moving AppendableAudioStream into SCUMM engine, as it is only used there | Max Horn | |
svn-id: r16494 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Add 'speech' sound type to mixer; make use of that in iMuse Digital | Max Horn | |
svn-id: r16331 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn | |
svn-id: r15950 | |||
2004-11-28 | Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵ | Max Horn | |
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944 | |||
2004-11-25 | Initialize variable to avoid warning and possibly undefined behaviour. | Torbjörn Andersson | |
svn-id: r15879 | |||
2004-11-24 | (Partial) fix for bug #1035690 (COMI: cannon shooting uses a lot of ↵ | Max Horn | |
performance) -- remember, busy waiting is almost always bad, esp. when waiting for another thread... svn-id: r15875 |