Age | Commit message (Expand) | Author |
2006-01-28 | not used now | Paweł Kołodziejski |
2006-01-28 | not used now | Paweł Kołodziejski |
2006-01-28 | revert, that is still needed anyway | Paweł Kołodziejski |
2006-01-28 | experimental imuse without timer thread usage, it might still have issue stop... | Paweł Kołodziejski |
2006-01-27 | Fix memory leak on exit. | Travis Howell |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2005-12-09 | Simplified COMI IMA codec (resulting code needs less memory and should be fas... | Max Horn |
2005-12-09 | Unified IMA code a little bit | Max Horn |
2005-12-09 | URL pointing to an IMA format reference | Max Horn |
2005-11-09 | sync head with branch. | Robert Göffringmann |
2005-10-26 | added optimisation on sound file name searching | Paweł Kołodziejski |
2005-10-26 | fixed memleak | Paweł Kołodziejski |
2005-10-26 | that 3 memset() are not needed | Paweł Kołodziejski |
2005-10-21 | Useless | Max Horn |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-14 | Added Symbian #idefine | Lars Persson |
2005-10-12 | Fix bug #1316605 "DIG: some saved games crash scummvm". Actually it's | Eugene Sandulenko |
2005-10-08 | PalmOS stuff | Chris Apers |
2005-10-08 | Change __PALM_OS__ with new PALMOS_68K / PALMOS_MODE | Chris Apers |
2005-10-08 | revert previous changes related to #ifdefs | Chris Apers |
2005-10-08 | More DISABLE_SCUMM_7_8 | Chris Apers |
2005-09-19 | Fixed bug #1294660, using aquadran's suggested solution. | Torbjörn Andersson |
2005-09-02 | Match original games, only the music file is essential in COMI. | Travis Howell |
2005-08-10 | Don't explicity check for tremor and vorbis everywhere and | Jonathan Gray |
2005-08-10 | Rest of the changes required for tremor to actually work. | Jonathan Gray |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-30 | The web version of comi demo has no music bundle. | Travis Howell |
2005-06-27 | Fix handling of music data in COMI | Max Horn |
2005-06-24 | Heavy clean up for the iMuseDigital ADPCM codec; the code is now much easier ... | Max Horn |
2005-06-24 | cleanup | Max Horn |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-05-23 | Must use ScummEngine::openFile(), else you get into troubles with the mac ver... | Max Horn |
2005-05-21 | Switch to errors, music/sound file is required in many games. | Travis Howell |
2005-05-21 | Trigger error if bundle file is missing. | Travis Howell |
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko |
2005-05-11 | Moved some more stuff to namespace Audio (enough for tonight) | Max Horn |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-08 | Comply to our coding conventions | Max Horn |
2005-04-26 | Reduce dependencies on saveload.h | Max Horn |
2005-04-20 | Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo... | Max Horn |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-08 | Change some iMuseDigital debug messages | Max Horn |
2005-04-03 | revert last change, it's too much experimental | Paweł Kołodziejski |
2005-03-31 | Started to move some resource related code into a new class ResourceManager (... | Max Horn |
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int... | Max Horn |
2005-03-12 | some experimental changes | Paweł Kołodziejski |
2005-03-12 | backport fix from residual imuse | Paweł Kołodziejski |
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko |
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the name... | Max Horn |