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AgeCommit message (Expand)Author
2005-09-02Match original games, only the music file is essential in COMI.Travis Howell
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-30The web version of comi demo has no music bundle.Travis Howell
2005-06-27Fix handling of music data in COMIMax Horn
2005-06-24Heavy clean up for the iMuseDigital ADPCM codec; the code is now much easier ...Max Horn
2005-06-24cleanupMax Horn
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-05-23Must use ScummEngine::openFile(), else you get into troubles with the mac ver...Max Horn
2005-05-21Switch to errors, music/sound file is required in many games.Travis Howell
2005-05-21Trigger error if bundle file is missing.Travis Howell
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-08Comply to our coding conventionsMax Horn
2005-04-26Reduce dependencies on saveload.hMax Horn
2005-04-20Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo...Max Horn
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-08Change some iMuseDigital debug messagesMax Horn
2005-04-03revert last change, it's too much experimentalPaweł Kołodziejski
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-03-12some experimental changesPaweł Kołodziejski
2005-03-12backport fix from residual imusePaweł Kołodziejski
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-03-06OopsMax Horn
2005-03-06Fix for bug #1153648 (Compressed BUN files play incorrectly on BE systems)Max Horn
2005-02-12fix/workaround for bug: 1120625Paweł Kołodziejski
2005-02-06return null if sound is not foundPaweł Kołodziejski
2005-01-30added support for *.map files version 2Paweł Kołodziejski
2005-01-28Fix mp3/vorbis detectionNicolas Bacca
2005-01-28Use class Mutex instead of MutexRefMax Horn
2005-01-28more proper checksPaweł Kołodziejski
2005-01-28IndentationTorbjörn Andersson
2005-01-28added error message for lack of library supportPaweł Kołodziejski
2005-01-28fixed restoration of sounds params after cross non/compressed bundlesPaweł Kołodziejski
2005-01-28add checks for mad and vorbis definePaweł Kołodziejski
2005-01-28double checkPaweł Kołodziejski
2005-01-28ah, forgot thatPaweł Kołodziejski
2005-01-28added support for mp3 compressed bundlesPaweł Kołodziejski
2005-01-28clear compressed entries before restore for compatibility with old savegamesPaweł Kołodziejski
2005-01-27fix for shadowed variablePaweł Kołodziejski
2005-01-27fix for shadowed variablePaweł Kołodziejski
2005-01-26fix for compressed bun soundsPaweł Kołodziejski
2005-01-25added support for compressed bun filesPaweł Kołodziejski
2005-01-25fixed volume channel in fade trackPaweł Kołodziejski
2005-01-10A little more moving around #include's (last one for today ;-)Max Horn