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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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nut_renderer.cpp
Age
Commit message (
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Author
2005-01-01
Updated copyright
Max Horn
2004-10-23
Patch #1048283 (Improved CJK / FM-TOWNS support & some documention)
Max Horn
2004-10-09
Added methods to access charset x/y offs values (though those seem to be all ...
Max Horn
2004-09-18
Rename some member vars to avoid _ followed by an uppercase letter. More of t...
Max Horn
2004-08-08
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
Max Horn
2004-07-26
Load SMUSH files and NUT fonts from mac container files, too (done that by ad...
Max Horn
2004-06-27
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...
Max Horn
2004-04-08
cleanup
Max Horn
2004-04-05
removed exception for no used nut font
Paweł Kołodziejski
2004-04-04
Added TODO/FIXME comment
Max Horn
2004-04-04
allow disabling of text shadow in NUT font renderer
Max Horn
2004-02-02
Fixed most bugs, so only cosmetic visual things left.
Eugene Sandulenko
2004-02-01
Fix for bug #880418 (COMI: Subtitle problems)
Max Horn
2004-01-15
do a better job at charset clipping; some reengineering. However, to properly...
Max Horn
2004-01-08
fix maskpos (I think... needs testing)
Max Horn
2004-01-07
do clipping somewhat more efficiently
Max Horn
2004-01-06
updated copyright notice
Max Horn
2004-01-04
replaced many instances of _screenWidth by VirtScreen::width, where approriat...
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-10-17
patch #823031: Support Russian Full Throttle
Max Horn
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-09-09
cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM...
Max Horn
2003-09-06
added support for codec1 in nut renderer
Paweł Kołodziejski
2003-06-07
follow our coding conventions
Max Horn
2003-06-07
make SmushFont inherit from NutRenderer (TODO: drawChar stuff should be unifi...
Max Horn
2003-06-04
some more cleanup
Max Horn
2003-06-04
some cleanup & refactoring (CJK fonts have proper shadows now, for example); ...
Max Horn
2003-06-04
Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; s...
Max Horn
2003-06-01
added a getMaskBuffer method (makes it easier to read some of the code); merg...
Max Horn
2003-05-27
increased nut font debug level to 8
Max Horn
2003-05-10
renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...
Max Horn
2003-04-01
Patch 713149: Fix OOB access
Max Horn
2003-03-08
hacked in some crude clipping code for drawChar; let's see if that helps Valg...
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-04
load NUT fonts even if they do not specify full 256 chars (e.g. the COMI demo...
Max Horn
2003-03-03
fix double free bug
Max Horn
2003-03-03
don't error out if a font is missing -> this fixes the COMI demo
Max Horn
2003-01-30
fixed crash with non-ASCII chars
Max Horn
2003-01-19
some cleanup
Paweł Kołodziejski
2003-01-15
made NUT font rendered honor _ignoreCharsetMask
Max Horn
2002-12-31
hacked in font shadow. font shadows are very important for readability. Howev...
Max Horn
2002-12-31
added masking to nut charset renderer
Max Horn
2002-12-31
hack to get actor text color right
Max Horn
2002-12-31
fixed NUT text render when screen is scrolled
Max Horn
2002-12-30
removed more dead weight
Max Horn
2002-12-30
small optimization
Max Horn
2002-12-27
Error out when fonts are missing
James Brown
2002-12-25
cleanup
Max Horn
2002-12-25
two good rules of thumb: don't use typecasts if you don't have to - type cast...
Max Horn
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